This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/Tools/LevelEdit/GeneratingManualVisDialog.h

108 lines
3.4 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_GENERATINGMANUALVISDIALOG_H__E2778314_7A17_49ED_98B2_2DDACB7F167F__INCLUDED_)
#define AFX_GENERATINGMANUALVISDIALOG_H__E2778314_7A17_49ED_98B2_2DDACB7F167F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "resource.h"
/////////////////////////////////////////////////////////////////////////////
//
// GeneratingManualVisDialogClass
//
/////////////////////////////////////////////////////////////////////////////
class GeneratingManualVisDialogClass : public CDialog
{
// Construction
public:
GeneratingManualVisDialogClass(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(GeneratingManualVisDialogClass)
enum { IDD = IDD_GENERATING_MANUAL_VIS };
CProgressCtrl m_ProgressCtrl;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(GeneratingManualVisDialogClass)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(GeneratingManualVisDialogClass)
virtual BOOL OnInitDialog();
virtual void OnCancel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
///////////////////////////////////////////////////////////////////////////////
// Public methods
///////////////////////////////////////////////////////////////////////////////
void Set_Farm_Mode (int index, int total) { m_ProcessorIndex = index; m_TotalProcessors = total; m_FarmMode = true; }
private:
///////////////////////////////////////////////////////////////////////////////
// Private methods
///////////////////////////////////////////////////////////////////////////////
int Get_Manual_Point_Count (void);
bool On_Manual_Vis_Point_Render (DWORD milliseconds);
void Update_Time (void);
///////////////////////////////////////////////////////////////////////////////
// Static methods
///////////////////////////////////////////////////////////////////////////////
static bool ManualVisPointCallback (DWORD milliseconds, DWORD param);
///////////////////////////////////////////////////////////////////////////////
// Private member data
///////////////////////////////////////////////////////////////////////////////
bool m_Stop;
bool m_FarmMode;
int m_ProcessorIndex;
int m_TotalProcessors;
int m_TotalPoints;
int m_TotalTime;
int m_CurrentPoint;
DWORD m_StartTime;
CString m_StatusSection;
CString m_StatusFilename;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GENERATINGMANUALVISDIALOG_H__E2778314_7A17_49ED_98B2_2DDACB7F167F__INCLUDED_)