79 lines
3.1 KiB
C++
79 lines
3.1 KiB
C++
/*
|
|
** Command & Conquer Renegade(tm)
|
|
** Copyright 2025 Electronic Arts Inc.
|
|
**
|
|
** This program is free software: you can redistribute it and/or modify
|
|
** it under the terms of the GNU General Public License as published by
|
|
** the Free Software Foundation, either version 3 of the License, or
|
|
** (at your option) any later version.
|
|
**
|
|
** This program is distributed in the hope that it will be useful,
|
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
** GNU General Public License for more details.
|
|
**
|
|
** You should have received a copy of the GNU General Public License
|
|
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/***********************************************************************************************
|
|
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
|
|
***********************************************************************************************
|
|
* *
|
|
* Project Name : LevelEdit *
|
|
* *
|
|
* $Archive:: /Commando/Code/Tools/LevelEdit/HitTestInfo.h $*
|
|
* *
|
|
* Author:: Patrick Smith *
|
|
* *
|
|
* $Modtime:: 9/29/99 4:39p $*
|
|
* *
|
|
* $Revision:: 3 $*
|
|
* *
|
|
*---------------------------------------------------------------------------------------------*
|
|
* Functions: *
|
|
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
|
|
|
|
|
#if defined(_MSC_VER)
|
|
#pragma once
|
|
#endif
|
|
|
|
#ifndef __HITTESTINFO_H
|
|
#define __HITTESTINFO_H
|
|
|
|
|
|
class NodeClass;
|
|
class NodeFunctionClass;
|
|
class VisGenPointClass;
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////
|
|
//
|
|
// Structures and typedefs
|
|
//
|
|
/////////////////////////////////////////////////////////////////
|
|
typedef struct _HITTESTINFO
|
|
{
|
|
enum
|
|
{
|
|
Node = 0,
|
|
Function,
|
|
VisPoint
|
|
} Type;
|
|
|
|
union
|
|
{
|
|
NodeClass * node;
|
|
NodeFunctionClass * function;
|
|
VisGenPointClass * vis_point;
|
|
};
|
|
|
|
_HITTESTINFO (NodeClass *new_node) { Type = Node; node = new_node; }
|
|
_HITTESTINFO (NodeFunctionClass *new_function) { Type = Function; function = new_function; }
|
|
_HITTESTINFO (VisGenPointClass *new_vis_point) { Type = VisPoint; vis_point = new_vis_point; }
|
|
|
|
} HITTESTINFO;
|
|
|
|
|
|
#endif //__HITTESTINFO_H
|