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CnC_Renegade/Code/Tools/LevelEdit/assetpackagemgr.h

112 lines
4 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : leveledit *
* *
* $Archive:: /Commando/Code/Tools/LevelEdit/assetpackagemgr.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 1/28/02 3:09p $*
* *
* $Revision:: 2 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __ASSETPACKAGEMGR_H
#define __ASSETPACKAGEMGR_H
#include "wwstring.h"
#include "listtypes.h"
//////////////////////////////////////////////////////////////////////
// Forward declarations
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//
// AssetPackageMgrClass
//
//////////////////////////////////////////////////////////////////////
class AssetPackageMgrClass
{
public:
///////////////////////////////////////////////////////////////////
// Public methods
///////////////////////////////////////////////////////////////////
//
// Initialization
//
static void Initialize (void);
static void Shutdown (void);
//
// Current package support
//
static void Set_Current_Package (const char *name);
static const char * Get_Current_Package (void) { return CurrentPackageName; }
//
// Path support
//
static const char * Get_Current_Package_Path (void) { return CurrentPackagePath; }
//
// Package creation
//
static void Create_Package (const char *name);
//
// Package list support
//
static void Build_Package_List (STRING_LIST &list);
//
// UI support
//
static void Show_Package_Selection_UI (void);
private:
///////////////////////////////////////////////////////////////////
// Private methods
///////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////
// Private member data
///////////////////////////////////////////////////////////////////
static StringClass CurrentPackageName;
static StringClass CurrentPackagePath;
};
#endif //__ASSETPACKAGEMGR_H