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CnC_Renegade/Code/Tools/W3DView/AmbientLightDialog.h

75 lines
2.3 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_AMBIENTLIGHTDIALOG_H__D60CC3CE_5F94_11D2_9FC7_00104B791122__INCLUDED_)
#define AFX_AMBIENTLIGHTDIALOG_H__D60CC3CE_5F94_11D2_9FC7_00104B791122__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// AmbientLightDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CAmbientLightDialog dialog
class CAmbientLightDialog : public CDialog
{
// Construction
public:
CAmbientLightDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CAmbientLightDialog)
enum { IDD = IDD_LIGHT_AMBIENT_DIALOG };
CSliderCtrl m_blueSlider;
CSliderCtrl m_greenSlider;
CSliderCtrl m_redSlider;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAmbientLightDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CAmbientLightDialog)
virtual BOOL OnInitDialog();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
virtual void OnCancel();
afx_msg void OnGrayscaleCheck();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
int m_initialRed;
int m_initialGreen;
int m_initialBlue;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_AMBIENTLIGHTDIALOG_H__D60CC3CE_5F94_11D2_9FC7_00104B791122__INCLUDED_)