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CnC_Renegade/Code/Tools/W3DView/Globals.h

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C

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/////////////////////////////////////////////////////////////////////
//
// Globals.H
//
// Module containing global variable definitions.
//
//
/////////////////////////////////////////////////////////////////////
#ifndef __GLOBALS_H
#define __GLOBALS_H
//////////////////////////////////////////////////////
// Externs
//////////////////////////////////////////////////////
extern class ViewerAssetMgrClass *_TheAssetMgr;
extern class CW3DViewApp theApp;
extern int g_iDeviceIndex;
extern int g_iBitsPerPixel;
extern int g_iWidth;
extern int g_iHeight;
//////////////////////////////////////////////////////
// Contants
//////////////////////////////////////////////////////
const int DEFAULT_DEVICEINDEX = 1;
const int DEFAULT_BITSPERPIX = 16;
#endif //__GLOBALS_H