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CnC_Renegade/Code/ww3d2/formconv.h

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C

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : WW3D *
* *
* $Archive:: /Commando/Code/ww3d2/formconv.h $*
* *
* Original Author:: Nathaniel Hoffman *
* *
* $Author:: Jani_p $*
* *
* $Modtime:: 7/16/01 1:33p $*
* *
* $Revision:: 2 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef FORMCONV_H
#define FORMCONV_H
#include "ww3dformat.h"
#include <d3d8.h>
/*
** This file is used for conversions between D3DFORMAT and WW3DFormat.
*/
D3DFORMAT WW3DFormat_To_D3DFormat(WW3DFormat ww3d_format);
WW3DFormat D3DFormat_To_WW3DFormat(D3DFORMAT d3d_format);
void Init_D3D_To_WW3_Conversion();
#endif