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CnC_Renegade/Code/wwui/tooltip.h

102 lines
3.7 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Combat *
* *
* $Archive:: /Commando/Code/wwui/tooltip.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 1/24/02 3:43p $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __TOOLTIP_H
#define __TOOLTIP_H
#include "vector3.h"
#include "render2dsentence.h"
#include "widestring.h"
////////////////////////////////////////////////////////////////
//
// ToolTipClass
//
////////////////////////////////////////////////////////////////
class ToolTipClass
{
public:
////////////////////////////////////////////////////////////////
// Public constructors/destructors
////////////////////////////////////////////////////////////////
ToolTipClass (void);
virtual ~ToolTipClass (void);
////////////////////////////////////////////////////////////////
// Public methods
////////////////////////////////////////////////////////////////
//
// Render support
//
void Render (void);
//
// Content control
//
void Set_Text (const WCHAR *text);
void Set_Position (const Vector2 &pos);
private:
////////////////////////////////////////////////////////////////
// Private methods
////////////////////////////////////////////////////////////////
void Create_Text_Renderer (void);
void Create_Background_Renderer (void);
void Update_Rect (void);
////////////////////////////////////////////////////////////////
// Private member data
////////////////////////////////////////////////////////////////
Render2DSentenceClass TextRenderer;
Render2DClass BackgroundRenderer;
WideStringClass Text;
RectClass Rect;
Vector3 TextColor;
Vector3 BkColor;
};
#endif //__TOOLTIP_H