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CnC_Renegade/Code/Tools/LevelEdit/DefinitionParameter.h

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C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : LevelEdit *
* *
* $Archive:: /Commando/Code/Tools/LevelEdit/DefinitionParameter.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 6/12/00 6:29p $*
* *
* $Revision:: 2 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __DEFINITION_PARAMETER_H
#define __DEFINITION_PARAMETER_H
#include "refcount.h"
#include "utils.h"
/////////////////////////////////////////////////////////////////////////////
// Forward declarations
/////////////////////////////////////////////////////////////////////////////
class DefinitionClass;
class ParameterClass;
/////////////////////////////////////////////////////////////////////////////
//
// DefinitionParameterClass
//
/////////////////////////////////////////////////////////////////////////////
class DefinitionParameterClass : public RefCountClass
{
public:
////////////////////////////////////////////////////////////
// Public constructors/destructor
////////////////////////////////////////////////////////////
DefinitionParameterClass (void)
: m_Definition (NULL),
m_Parameter (NULL),
m_Index (0),
m_Parent (NULL) {}
virtual ~DefinitionParameterClass (void) { MEMBER_RELEASE (m_Parent); }
////////////////////////////////////////////////////////////
// Public methods
////////////////////////////////////////////////////////////
//
// Parameter info
//
DefinitionClass * Get_Definition (void) const { return m_Definition; }
ParameterClass * Get_Parameter (void) const { return m_Parameter; }
int Get_Index (void) const { return m_Index; }
void Set_Definition (DefinitionClass *def) { m_Definition = def; }
void Set_Parameter (ParameterClass *param) { m_Parameter = param; }
void Set_Index (int index) { m_Index = index; }
//
// Parent info
//
DefinitionParameterClass * Peek_Parent (void) const { return m_Parent; }
void Set_Parent (DefinitionParameterClass * parent) { MEMBER_ADD (m_Parent, parent); }
private:
////////////////////////////////////////////////////////////
// Private member data
////////////////////////////////////////////////////////////
DefinitionClass * m_Definition;
ParameterClass * m_Parameter;
int m_Index;
DefinitionParameterClass * m_Parent;
};
#endif //__DEFINITION_PARAMETER_H