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CnC_Tiberian_Dawn/CONQUER.TXT

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# TXT_NONE
%3d.%02d
# TXT_CREDIT_FORMAT
Upgrade
# TXT_BUTTON_UPGRADE
Upgrade Structure
# TXT_UPGRADE
Upgrade
# TXT_UPGRADE_BUTTON
Sell
# TXT_BUTTON_SELL
Sell Structure
# TXT_SELL
Demolish Structure
# TXT_DEMOLISH
Repair
# TXT_BUTTON_REPAIR
Repair Structure
# TXT_REPAIR
Repair
# TXT_REPAIR_BUTTON
You:
# TXT_YOU
Enemy:
# TXT_ENEMY
Buildings Destroyed By
# TXT_BUILD_DEST
Units Destroyed By
# TXT_UNIT_DEST
Tiberium Harvested By
# TXT_TIB_HARV
Score: %d
# TXT_SCORE_1
You have attained the rank of
# TXT_RANK_OF
Yes
# TXT_YES
No
# TXT_NO
Ready
# TXT_READY
Holding
# TXT_HOLDING
Accomplished
# TXT_SCENARIO_WON
Failed
# TXT_SCENARIO_LOST
Choose Your Side
# TXT_CHOOSE_SIDE
Start New Game
# TXT_START_NEW_GAME
Replay Introduction
# TXT_INTRO
Cancel
# TXT_CANCEL
Rock
# TXT_ROCK
Resume Game
# TXT_CHOAM_RESUME
Build This
# TXT_CHOAM_BUILD_THIS
Thank you for playing Command & Conquer.\r
# TXT_THANK_YOU
Hall of Fame
# TXT_FAME
Global Defense Initiative
# TXT_GDI
Brotherhood of Nod
# TXT_NOD
Civilian
# TXT_CIVILIAN
Containment Team
# TXT_JP
OK
# TXT_OK
Tree
# TXT_TREE
\x011
# TXT_LEFT
\x010
# TXT_RIGHT
\x01E
# TXT_UP
\x01F
# TXT_DOWN
Clear the map
# TXT_CLEAR_MAP
Inherit previous map
# TXT_INHERIT_MAP
Clear
# TXT_CLEAR
Water
# TXT_WATER
Road
# TXT_ROAD
Tile Object
# TXT_TILE
Slope
# TXT_SLOPE
Brush
# TXT_BRUSH
Patch
# TXT_PATCH
River
# TXT_RIVER
Load Mission
# TXT_LOAD_MISSION
Save Mission
# TXT_SAVE_MISSION
Delete Mission
# TXT_DELETE_MISSION
Load
# TXT_LOAD_BUTTON
Save
# TXT_SAVE_BUTTON
Delete
# TXT_DELETE_BUTTON
Game Controls
# TXT_GAME_CONTROLS
Sound Controls
# TXT_SOUND_CONTROLS
Resume Mission
# TXT_RESUME_MISSION
Visual Controls
# TXT_VISUAL_CONTROLS
Abort Mission
# TXT_QUIT_MISSION
Exit Game
# TXT_EXIT_GAME
Options
# TXT_OPTIONS
Tiberium
# TXT_TIBERIUM
Tiberium On
# TXT_TIBERIUM_ON
Tiberium Off
# TXT_TIBERIUM_OFF
Squish mark
# TXT_SQUISH
Crater
# TXT_CRATER
Scorch Mark
# TXT_SCORCH
BRIGHTNESS:
# TXT_BRIGHTNESS
MUSIC VOLUME
# TXT_MUSIC
SOUND VOLUME
# TXT_VOLUME
TINT:
# TXT_TINT
CONTRAST:
# TXT_CONTRAST
GAME SPEED:
# TXT_SPEED
SCROLL RATE:
# TXT_SCROLLRATE
COLOR:
# TXT_COLOR
Return to game
# TXT_RETURN_TO_GAME
Enemy Soldier
# TXT_ENEMY_SOLDIER
Enemy Vehicle
# TXT_ENEMY_VEHICLE
Enemy Structure
# TXT_ENEMY_STRUCTURE
Flame Tank
# TXT_FTANK
Stealth Tank
# TXT_STANK
Light Tank
# TXT_LTANK
Med. Tank
# TXT_MTANK
Mammoth Tank
# TXT_HTANK
Nod Buggy
# TXT_DUNE_BUGGY
SAM Site
# TXT_SAM
Advanced Com. Center
# TXT_EYE
Rocket Launcher
# TXT_MLRS
Mobile HQ
# TXT_MHQ
Hum-vee
# TXT_JEEP
Transport Helicopter
# TXT_TRANS
A10
# TXT_A10
C17
# TXT_C17
Harvester
# TXT_HARVESTER
Artillery
# TXT_ARTY
S.S.M. Launcher
# TXT_MSAM
Minigunner
# TXT_E1
Grenadier
# TXT_E2
Bazooka
# TXT_E3
Flamethrower
# TXT_E4
Chem-warrior
# TXT_E5
Commando
#TXT_RAMBO
Hovercraft
# TXT_HOVER
Attack Helicopter
# TXT_HELI
Orca
# TXT_ORCA
APC
# TXT_APC
Guard Tower
# TXT_GUARD_TOWER
Communications Center
# TXT_COMMAND
Helicopter Pad
# TXT_HELIPAD
Airstrip
# TXT_AIRSTRIP
Tiberium Silo
# TXT_STORAGE
Construction Yard
# TXT_CONST_YARD
Tiberium Refinery
# TXT_REFINERY
Church
# TXT_CIV1
Han's and Gretel's
# TXT_CIV2
Hewitt's Manor
# TXT_CIV3
Ricktor's House
# TXT_CIV4
Gretchin's House
# TXT_CIV5
The Barn
# TXT_CIV6
Damon's pub
# TXT_CIV7
Fran's House
# TXT_CIV8
Music Factory
# TXT_CIV9
Toymaker's
# TXT_CIV10
Ludwig's House
# TXT_CIV11
Haystacks
# TXT_CIV12
Haystack
# TXT_CIV13
Wheat Field
# TXT_CIV14
Fallow Field
# TXT_CIV15
Corn Field
# TXT_CIV16
Celery Field
# TXT_CIV17
Potato Field
# TXT_CIV18
Sala's House
# TXT_CIV20
Abdul's House
# TXT_CIV21
Pablo's Wicked Pub
# TXT_CIV22
Village Well
# TXT_CIV23
Camel Trader
# TXT_CIV24
Church
# TXT_CIV25
Ali's House
# TXT_CIV26
Trader Ted's
# TXT_CIV27
Menelik's House
# TXT_CIV28
Prestor John's House
# TXT_CIV29
Village Well
# TXT_CIV30
Witch Doctor's Hut
# TXT_CIV31
Rikitikitembo's Hut
# TXT_CIV32
Roarke's Hut
# TXT_CIV33
Mubasa's Hut
# TXT_CIV34
Aksum's Hut
# TXT_CIV35
Mambo's Hut
# TXT_CIV36
The Studio
# TXT_CIV37
Technology Center
# TXT_CIVMISS
Gun Turret
# TXT_TURRET
Gun Boat
# TXT_GUNBOAT
Mobile Construction Yard
# TXT_MCV
Recon Bike
# TXT_BIKE
Power Plant
# TXT_POWER
Advanced Power Plant
# TXT_ADVANCED_POWER
Hospital
# TXT_HOSPITAL
Barracks
# TXT_BARRACKS
Concrete
# TXT_CONCRETE
Oil Pump
# TXT_PUMP
Oil Tanker
# TXT_TANKER
Sandbag Wall
# TXT_SANDBAG_WALL
Chain Link Fence
# TXT_CYCLONE_WALL
Concrete Wall
# TXT_BRICK_WALL
Barbwire Fence
# TXT_BARBWIRE_WALL
Wood Fence
# TXT_WOOD_WALL
Weapons Factory
# TXT_WEAPON_FACTORY
Advanced Guard Tower
# TXT_AGUARD_TOWER
Obelisk Guard Tower
# TXT_OBELISK
Bio-Research Laboritory
# TXT_BIO_LAB
Hand of Nod
# TXT_HAND
Temple of Nod
# TXT_TEMPLE
Repair Bay
# TXT_FIX_IT
Sidebar
# TXT_TAB_SIDEBAR
Options
# TXT_TAB_BUTTON_CONTROLS
Database
# TXT_TAB_BUTTON_DATABASE
Unrevealed Terrain
# TXT_SHADOW
Options Menu
# TXT_OPTIONS_MENU
STOP
# TXT_STOP
PLAY
# TXT_PLAY
SHUFFLE
# TXT_SHUFFLE
REPEAT
# TXT_REPEAT
Music volume:
# TXT_MUSIC_VOLUME
Sound volume:
# TXT_SOUND_VOLUME
On
# TXT_ON
Off
# TXT_OFF
Act On Instinct
# TXT_THEME_AOI
Looks Like Trouble
# TXT_THEME_TROUBLE
Industrial
# TXT_THEME_IND
Reaching Out
# TXT_THEME_ROUT
On The Prowl
# TXT_THEME_OTP
Prepare For Battle
# TXT_THEME_PRP
Just Do It!
# TXT_THEME_JUSTDOIT
In The Line Of Fire
# TXT_THEME_LINEFIRE
March To Doom
# TXT_THEME_MARCH
Deception
# TXT_THEME_STOPTHEM
C&C Thang
# TXT_THEME_CCTHANG
Enemies To Be Feared
# TXT_THEME_BEFEARED
Warfare
# TXT_THEME_WARFARE
Fight, Win, Prevail
# TXT_THEME_FWP
Die!!
# TXT_THEME_DIE
No Mercy
# TXT_THEME_NOMERCY
Mechanical Man
# TXT_THEME_TARGET
I Am
# TXT_THEME_IAM
Great Shot!
# TXT_THEME_WIN1
Multiplayer Game
# TXT_MULTIPLAYER_GAME
No files available
# TXT_NO_FILES
Do you want to delete this file?
# TXT_DELETE_SINGLE_FILE
Do you want to delete %d files?
# TXT_DELETE_MULTIPLE_FILES
Reset Values
# TXT_RESET_MENU
Confirmation
# TXT_CONFIRMATION
Do you want to abort the mission?
# TXT_CONFIRM_EXIT
Mission Description
# TXT_MISSION_DESCRIPTION
Joe
# TXT_C1
Bill
# TXT_C2
Shelly
# TXT_C3
Maria
# TXT_C4
Eydie
# TXT_C5
Dave
# TXT_C6
Phil
# TXT_C7
Dwight
# TXT_C8
Erik
# TXT_C9
Dr. Moebius
# TXT_MOEBIUS
Road Bib
# TXT_BIB
Faster
# TXT_FASTER
Slower
# TXT_SLOWER
Ion Cannon
# TXT_ION_CANNON
Nuclear Strike
# TXT_NUKE_STRIKE
Air Strike
# TXT_AIR_STRIKE
Tyrannosaurus Rex
# TXT_TREX
Triceratops
# TXT_TRIC
Velociraptor
# TXT_RAPT
Stegasaurus
# TXT_STEG
Steel Crate
# TXT_STEEL_CRATE
Wood Crate
# TXT_WOOD_CRATE
Flag Location
# TXT_FLAG_SPOT
GDI
# TXT_G_D_I
NOD
# TXT_N_O_D
Unable to read scenario!
# TXT_UNABLE_READ_SCENARIO
Error loading game!
# TXT_ERROR_LOADING_GAME
Obsolete saved game.
# TXT_OBSOLETE_SAVEGAME
You must enter a description!
# TXT_MUSTENTER_DESCRIPTION
Error saving game!
# TXT_ERROR_SAVING_GAME
Delete this file?
# TXT_DELETE_FILE_QUERY
[EMPTY SLOT]
# TXT_EMPTY_SLOT
Select Multiplayer Game
# TXT_SELECT_MPLAYER_GAME
Modem/Serial
# TXT_MODEM_SERIAL
Network
# TXT_NETWORK
Unable to initialize network!
# TXT_INIT_NET_ERROR
Join Network Game
# TXT_JOIN_NETWORK_GAME
New
# TXT_NEW
Join
# TXT_JOIN
Send Message
# TXT_SEND_MESSAGE
Your Name:
# TXT_YOUR_NAME
Side:
# TXT_SIDE_COLON
Color:
# TXT_COLOR_COLON
Games
# TXT_GAMES
Players
# TXT_PLAYERS
Scenario:
# TXT_SCENARIO_COLON
>> NOT FOUND <<
# TXT_NOT_FOUND
Starting Credits:
# TXT_START_CREDITS_COLON
Bases:
# TXT_BASES_COLON
Tiberium:
# TXT_TIBERIUM_COLON
Crates:
# TXT_CRATES_COLON
AI Players:
# TXT_AI_PLAYERS_COLON
Request denied.
# TXT_REQUEST_DENIED
Unable to play; scenario not found.
# TXT_UNABLE_PLAY_WAAUGH
Nothing to join!
# TXT_NOTHING_TO_JOIN
You must enter a name!
# TXT_NAME_ERROR
Duplicate names are not allowed.
# TXT_DUPENAMES_NOTALLOWED
Your game version is outdated.
# TXT_YOURGAME_OUTDATED
Destination game version is outdated.
# TXT_DESTGAME_OUTDATED
%s's Game
# TXT_THATGUYS_GAME
[%s's Game]
# TXT_THATGUYS_GAME_BRACKET
Network Game Setup
# TXT_NETGAME_SETUP
Reject
# TXT_REJECT
You can't reject yourself! You might develop serious self-esteem problems.
# TXT_CANT_REJECT_SELF
You must select a player to reject.
# TXT_SELECT_PLAYER_REJECT
Bases On
# TXT_BASES_ON
Bases Off
# TXT_BASES_OFF
Crates On
# TXT_CRATES_ON
Crates Off
# TXT_CRATES_OFF
AI Players On
# TXT_AI_PLAYERS_ON
AI Players Off
# TXT_AI_PLAYERS_OFF
Scenarios
# TXT_SCENARIOS
Starting Credits
# TXT_START_CREDITS
Only one player?
# TXT_ONLY_ONE
Oops!
# TXT_OOPS
To %s:
# TXT_TO
To All:
# TXT_TO_ALL
Message:
# TXT_MESSAGE
Connection to %s lost!
# TXT_CONNECTION_LOST
%s has left the game.
# TXT_LEFT_GAME
%s has been defeated!
# TXT_PLAYER_DEFEATED
Waiting to Connect...
# TXT_WAITING_CONNECT
Connection error!\rCheck your cables.\rAttempting to Reconnect...
# TXT_NULL_CONNERR_CHECK_CABLES
Connection error!\rRedialing...
# TXT_MODEM_CONNERR_REDIALING
Connection error!\rWaiting for Call...
# TXT_MODEM_CONNERR_WAITING
Select Serial Game
# TXT_SELECT_SERIAL_GAME
Dial Modem
# TXT_DIAL_MODEM
Answer Modem
# TXT_ANSWER_MODEM
Null Modem
# TXT_NULL_MODEM
Settings
# TXT_SETTINGS
Port:
# TXT_PORT_COLON
IRQ:
# TXT_IRQ_COLON
Baud:
# TXT_BAUD_COLON
Init String:
# TXT_INIT_STRING
Call Waiting String:
# TXT_CWAIT_STRING
Tone Dialing
# TXT_TONE_BUTTON
Pulse Dialing
# TXT_PULSE_BUTTON
Host Serial Game
# TXT_HOST_SERIAL_GAME
Opponent:
# TXT_OPPONENT_COLON
User signed off!
# TXT_USER_SIGNED_OFF
Join Serial Game
# TXT_JOIN_SERIAL_GAME
Phone List
# TXT_PHONE_LIST
Add
# TXT_ADD
Edit
# TXT_EDIT
Dial
# TXT_DIAL
Default
# TXT_DEFAULT
Default Settings
# TXT_DEFAULT_SETTINGS
Custom Settings
# TXT_CUSTOM_SETTINGS
Phone Listing
# TXT_PHONE_LISTING
Name:
# TXT_NAME_COLON
Number:
# TXT_NUMBER_COLON
Unable to find modem.\rCheck power and cables.
# TXT_UNABLE_FIND_MODEM
No carrier.
# TXT_NO_CARRIER
Line busy.
# TXT_LINE_BUSY
Number invalid.
# TXT_NUMBER_INVALID
Other system not responding!
# TXT_SYSTEM_NOT_RESPONDING
Games are out of sync!
# TXT_OUT_OF_SYNC
Packet received too late!
# TXT_PACKET_TOO_LATE
Other player has left the game.
# TXT_PLAYER_LEFT_GAME
From %s:%s
# TXT_FROM
2,728,000
# TXT_MAP_P01
38,385,000
# TXT_MAP_P02
10,373,000
# TXT_MAP_P03
51,994,000
# TXT_MAP_P04
80,387,000
# TXT_MAP_P05
10,400,000
# TXT_MAP_P06
5,300,000
# TXT_MAP_P07
7,867,000
# TXT_MAP_P08
10,333,000
# TXT_MAP_P09
1,974,000
# TXT_MAP_P10
23,169,000
# TXT_MAP_P11
10,064,000
# TXT_MAP_P12
3,285,000
# TXT_MAP_P13
8,868,000
# TXT_MAP_P14
10,337,000
# TXT_MAP_P15
4,365,000
# TXT_MAP_P16
1,607,000
# TXT_MAP_P17
4,485,000
# TXT_MAP_P18
56,386,000
# TXT_MAP_P19
28,305,000
# TXT_MAP_P20
5,238,000
# TXT_MAP_P21
2,059,000
# TXT_MAP_P22
13,497,000
# TXT_MAP_P23
4,997,000
# TXT_MAP_P24
88,500,000
# TXT_MAP_P25
1,106,000
# TXT_MAP_P26
12,658,000
# TXT_MAP_P27
3,029,000
# TXT_MAP_P28
39,084,000
# TXT_MAP_P29
23,154,000
# TXT_MAP_P30
8,902,000
# TXT_MAP_P31
27,791,000
# TXT_MAP_P32
1,574,000
# TXT_MAP_P33
15,469,000
# TXT_MAP_P34
1,300,000
# TXT_MAP_P35
41,688,000
# TXT_MAP_P36
24,900 SQ. MI.
# TXT_MAP_A00
120,727 SQ. MI.
# TXT_MAP_A01
80,134 SQ. MI.
# TXT_MAP_A02
233,100 SQ. MI.
# TXT_MAP_A03
137,838 SQ. MI.
# TXT_MAP_A04
30,449 SQ. MI.
# TXT_MAP_A05
18,932 SQ. MI.
# TXT_MAP_A06
32,377 SQ. MI.
# TXT_MAP_A07
35,919 SQ. MI.
# TXT_MAP_A08
7,819 SQ. MI.
# TXT_MAP_A09
91,699 SQ. MI.
# TXT_MAP_A10
51,146 SQ. MI.
# TXT_MAP_A11
11,100 SQ. MI.
# TXT_MAP_A12
44,365 SQ. MI.
# TXT_MAP_A13
39,449 SQ. MI.
# TXT_MAP_A14
19,741 SQ. MI.
# TXT_MAP_A15
17,413 SQ. MI.
# TXT_MAP_A16
RIGA
# TXT_MAP_C00
WARSAW
# TXT_MAP_C01
MINSK
# TXT_MAP_C02
KIEV
# TXT_MAP_C03
BERLIN
# TXT_MAP_C04
PRAGUE
# TXT_MAP_C05
BRATISLAVA
# TXT_MAP_C06
VIENNA
# TXT_MAP_C07
BUDAPEST
# TXT_MAP_C08
LJUBLJANA
# TXT_MAP_C09
BUCHAREST
# TXT_MAP_C10
ATHENS
# TXT_MAP_C11
TIRANA
# TXT_MAP_C12
SOFIA
# TXT_MAP_C13
BELGRADE
# TXT_MAP_C14
SARAJEVO
# TXT_MAP_C15
TALLINN
# TXT_MAP_C16
TRIPOLI
# TXT_MAP_C17
CAIRO
# TXT_MAP_C18
KHARTOUM
# TXT_MAP_C19
N'DJAMENA
# TXT_MAP_C20
NOUAKCHOTT
# TXT_MAP_C21
YAMOUSSOUKRO
# TXT_MAP_C22
PORTO-NOVO
# TXT_MAP_C23
ABUJA
# TXT_MAP_C24
LIBREVILLE
# TXT_MAP_C25
YAOUNDE
# TXT_MAP_C26
BANGUI
# TXT_MAP_C27
KINSHASA
# TXT_MAP_C28
CAIRO
# TXT_MAP_C29
LUANDA
# TXT_MAP_C30
DAR-ES-SALAAM
# TXT_MAP_C31
WINDHOEK
# TXT_MAP_C32
MAPUTO
# TXT_MAP_C33
GABARONE
# TXT_MAP_C34
CAPE TOWN
# TXT_MAP_C35
NEGLIGIBLE
# TXT_MAP_GDP00
$162.7 BLN
# TXT_MAP_GDP01
$47.6 BLN
# TXT_MAP_GDP02
$1,131 BLN
# TXT_MAP_GDP03
$120 BLN
# TXT_MAP_GDP04
$164 BLN
# TXT_MAP_GDP05
$60.1 BLN
# TXT_MAP_GDP06
$21 BLN
# TXT_MAP_GDP07
$71.9 BLN
# TXT_MAP_GDP08
$77 BLN
# TXT_MAP_GDP09
$4.0 BLN
# TXT_MAP_GDP10
$47.3 BLN
# TXT_MAP_GDP11
$120.1 BLN
# TXT_MAP_GDP12
$14.0 BLN
# TXT_MAP_GDP13
$28.9 BLN
# TXT_MAP_GDP14
$39.2 BLN
# TXT_MAP_GDP15
$12.1 BLN
# TXT_MAP_GDP16
$1.0 BLN
# TXT_MAP_GDP17
$10.0 BLN
# TXT_MAP_GDP18
$1.7 BLN
# TXT_MAP_GDP19
$28.0 BLN
# TXT_MAP_GDP20
$5.3 BLN
# TXT_MAP_GDP21
$11.6 BLN
# TXT_MAP_GDP22
$1.3 BLN
# TXT_MAP_GDP23
$6.6 BLN
# TXT_MAP_GDP24
$8.3 BLN
# TXT_MAP_GDP25
$6.9 BLN
# TXT_MAP_GDP26
$2.0 BLN
# TXT_MAP_GDP27
$3.1 BLN
# TXT_MAP_GDP28
$104.0 BLN
# TXT_MAP_GDP29
JELGAVA
# TXT_MAP_PC00
GDANSK
# TXT_MAP_PC01
BYELISTOK
# TXT_MAP_PC02
BOBYRUSK
# TXT_MAP_PC03
IVANO-FRANKOVSK
# TXT_MAP_PC04
HANOVER
# TXT_MAP_PC05
DRESDEN
# TXT_MAP_PC06
OSTRAVA
# TXT_MAP_PC07
BRATISLAVA
# TXT_MAP_PC08
SALZBURG
# TXT_MAP_PC09
BUDAPEST
# TXT_MAP_PC10
TRIESTE
# TXT_MAP_PC11
ARAD
# TXT_MAP_PC12
CORINTH
# TXT_MAP_PC13
SHKODER
# TXT_MAP_PC14
SOFIA
# TXT_MAP_PC15
NIS
# TXT_MAP_PC16
BELGRADE
# TXT_MAP_PC17
?
# TXT_MAP_PC18
PARNU
# TXT_MAP_PC19
TMASSAH
# TXT_MAP_PC20
AL-ALAMYN
# TXT_MAP_PC21
AL-KHARIJAH
# TXT_MAP_PC22
AL-UBAYYID
# TXT_MAP_PC23
KAFIA-KINGI
# TXT_MAP_PC24
OUM HADJER
# TXT_MAP_PC25
MAO
# TXT_MAP_PC26
TIDJIKDJA
# TXT_MAP_PC27
ABIDJAN
# TXT_MAP_PC28
PORTO-NOVO
# TXT_MAP_PC29
ABUJA
# TXT_MAP_PC30
KOULA-MOUTOU
# TXT_MAP_PC31
BERTOUA
# TXT_MAP_PC32
BANGASSOU
# TXT_MAP_PC33
LODJA
# TXT_MAP_PC34
KINSHASA
# TXT_MAP_PC35
LUXOR
# TXT_MAP_PC36
CAIUNDO
# TXT_MAP_PC37
MZUZU
# TXT_MAP_PC38
KEETMANSHOOP
# TXT_MAP_PC39
XAI-XAI
# TXT_MAP_PC40
GHANZI
# TXT_MAP_PC41
CAPE TOWN
# TXT_MAP_PC42
GDI PROGRESSION
# TXT_MAP_GDI
NOD PROGRESSION
# TXT_MAP_NOD
LOCATING COORDINATES
# TXT_MAP_LOCATE
OF NEXT MISSION
# TXT_MAP_NEXT_MISSION
SELECT TERRITORY
# TXT_MAP_SELECT
TO ATTACK
# TXT_MAP_TO_ATTACK
POPULATION:
# TXT_MAP_GDISTAT0
GEOGRAPHIC AREA:
# TXT_MAP_GDISTAT1
CAPITAL:
# TXT_MAP_GDISTAT2
GOVERNMENT:
# TXT_MAP_GDISTAT3
GROSS DOMESTIC PRODUCT:
# TXT_MAP_GDISTAT4
POINT OF CONFLICT:
# TXT_MAP_GDISTAT5
MILITARY POWER:
# TXT_MAP_GDISTAT6
EXPENDABILITY:
# TXT_MAP_NODSTAT0
GOVT CORRUPTABILITY:
# TXT_MAP_NODSTAT1
NET WORTH:
# TXT_MAP_NODSTAT2
MILITARY STRENGTH:
# TXT_MAP_NODSTAT3
MILITARY RESISTANCE:
# TXT_MAP_NODSTAT4
LATVIA
# TXT_MAP_COUNTRYNAME0
POLAND
# TXT_MAP_COUNTRYNAME1
BELARUS
# TXT_MAP_COUNTRYNAME2
UKRAINE
# TXT_MAP_COUNTRYNAME3
GERMANY
# TXT_MAP_COUNTRYNAME4
CZECH REPUBLIC
# TXT_MAP_COUNTRYNAME5
SLOVAKIA
# TXT_MAP_COUNTRYNAME6
AUSTRIA
# TXT_MAP_COUNTRYNAME7
HUNGARY
# TXT_MAP_COUNTRYNAME8
SLOVENIA
# TXT_MAP_COUNTRYNAME9
ROMANIA
# TXT_MAP_COUNTRYNAME10
GREECE
# TXT_MAP_COUNTRYNAME11
ALBANIA
# TXT_MAP_COUNTRYNAME12
BULGARIA
# TXT_MAP_COUNTRYNAME13
YUGOSLAVIA
# TXT_MAP_COUNTRYNAME14
BOSNIA/HERZOGOVINA
# TXT_MAP_COUNTRYNAME15
LIBYA
# TXT_MAP_COUNTRYNAME16
EGYPT
# TXT_MAP_COUNTRYNAME17
SUDAN
# TXT_MAP_COUNTRYNAME18
CHAD
# TXT_MAP_COUNTRYNAME19
MAURITANIA
# TXT_MAP_COUNTRYNAME20
IVORY COAST
# TXT_MAP_COUNTRYNAME21
BENIN
# TXT_MAP_COUNTRYNAME22
NIGERIA
# TXT_MAP_COUNTRYNAME23
GABON
# TXT_MAP_COUNTRYNAME24
CAMEROON
# TXT_MAP_COUNTRYNAME25
CENTRAL AFRICAN REPUBLIC
# TXT_MAP_COUNTRYNAME26
ZAIRE
# TXT_MAP_COUNTRYNAME27
ANGOLA
# TXT_MAP_COUNTRYNAME28
TANZANIA
# TXT_MAP_COUNTRYNAME29
NAMIBIA
# TXT_MAP_COUNTRYNAME30
MOZAMBIQUE
# TXT_MAP_COUNTRYNAME31
BOTSWANA
# TXT_MAP_COUNTRYNAME32
SOUTH AFRICA
# TXT_MAP_COUNTRYNAME33
ESTONIA
# TXT_MAP_COUNTRYNAME34
REPUBLIC
# TXT_MAP_GOVT0
DEMOCRATIC STATE
# TXT_MAP_GOVT1
FEDERAL REPUBLIC
# TXT_MAP_GOVT2
CONST. REPUBLIC
# TXT_MAP_GOVT3
PARL. DEMOCRACY
# TXT_MAP_GOVT4
PRES. PARL. REPUBLIC
# TXT_MAP_GOVT5
DEMOCRACY
# TXT_MAP_GOVT6
IN TRANSITION
# TXT_MAP_GOVT7
ISLAMIC SOCIALIST
# TXT_MAP_GOVT8
MILITARY
# TXT_MAP_GOVT9
ISLAMIC REPUBLIC
# TXT_MAP_GOVT10
PARL. REPUBLIC
# TXT_MAP_GOVT11
LOCAL MILITIA
# TXT_MAP_ARMY0
STATE MILITIA
# TXT_MAP_ARMY1
NATIONAL GUARD
# TXT_MAP_ARMY2
FREE STANDING ARMY
# TXT_MAP_ARMY3
?
# TXT_MAP_ARMY4
NATIONAL POWER
# TXT_MAP_ARMY5
RESPECTABLE
# TXT_MAP_MILITARY0
FORMIDABLE
# TXT_MAP_MILITARY1
LAUGHABLE
# TXT_MAP_MILITARY2
REASONABLE
# TXT_MAP_MILITARY3
INSIGNIFICANT
# TXT_MAP_MILITARY4
CLICK TO CONTINUE
# TXT_MAP_CLICK2
LOW
# TXT_MAP_LMH0
MEDIUM
# TXT_MAP_LMH1
HIGH
# TXT_MAP_LMH2
TIME:
# TXT_SCORE_TIME
LEADERSHIP:
# TXT_SCORE_LEAD
EFFICIENCY:
# TXT_SCORE_EFFI
TOTAL SCORE:
# TXT_SCORE_TOTA
CASUALTIES:
# TXT_SCORE_CASU
NEUTRAL:
# TXT_SCORE_NEUT
GDI:
# TXT_SCORE_GDI
BUILDINGS LOST
# TXT_SCORE_BUIL
BUILDINGS
# TXT_SCORE_BUIL1
LOST:
# TXT_SCORE_BUIL2
TOP SCORES
# TXT_SCORE_TOP
ENDING CREDITS:
# TXT_SCORE_ENDCRED
%dh %dm
# TXT_SCORE_TIMEFORMAT1
%dm
# TXT_SCORE_TIMEFORMAT2
NOD:
# TXT_SCORE_NOD
Dialing...
# TXT_DIALING
Dialing Canceled
# TXT_DIALING_CANCELED
Waiting for Call...
# TXT_WAITING_FOR_CALL
Answering Canceled
# TXT_ANSWERING_CANCELED
Engineer
# TXT_E7
Special Options
# TXT_SPECIAL_OPTIONS
Targeting flash visible to all.
# TXT_VISIBLE_TARGET
Allow targeting of trees.
# TXT_TREE_TARGET
Allow undeploy of construction yard.
# TXT_MCV_DEPLOY
Employ smarter self defense logic.
# TXT_SMART_DEFENCE
Moderate production speed.
# TXT_SLOW_BUILD
Use three point turn logic.
# TXT_THREE_POINT
Tiberium will grow.
# TXT_TIBERIUM_GROWTH
Tiberium will spread.
# TXT_TIBERIUM_SPREAD
Disable building "bib" pieces.
# TXT_ROAD_PIECES
Allow running from immediate threats.
# TXT_SCATTER
Not a Null Modem Cable Attached!\rIt is a modem or loopback cable.
# TXT_MODEM_OR_LOOPBACK
Map
# TXT_MAP
From Computer:
# TXT_FROM_COMPUTER
Prepare to die!
# TXT_COMP_MSG1
How about a bullet sandwich?!
# TXT_COMP_MSG2
Incoming!
# TXT_COMP_MSG3
I see you!
# TXT_COMP_MSG4
Hey, I'm over here!
# TXT_COMP_MSG5
Come get some!
# TXT_COMP_MSG6
I got you!
# TXT_COMP_MSG7
You humans are never a challenge!
# TXT_COMP_MSG8
Abort, Retry, Ignore? (Ha ha!)
# TXT_COMP_MSG9
Format another? (Just kidding!)
# TXT_COMP_MSG10
Beat me and I'll reboot!
# TXT_COMP_MSG11
You're artificial intelligence!
# TXT_COMP_MSG12
My AI is better than your AI.
# TXT_COMP_MSG13
Air Strike
# TXT_THEME_AIRSTRIKE
Demolition
# TXT_THEME_HEAVYG
Untamed Land
# TXT_THEME_J1
Take 'em Out
# TXT_THEME_JDI_V2
Radio
# TXT_THEME_RADIO
Rain In The Night
# TXT_THEME_RAIN
Canyon Chase
# TXT_THEME_IND2
Heartbreak
# TXT_THEME_HEART
Blossom Tree
# TXT_BLOSSOM_TREE
Restate
# TXT_RESTATE_MISSION
Computer
# TXT_COMPUTER
Unit Count:
# TXT_COUNT
Tech Level:
# TXT_LEVEL
Opponent
# TXT_OPPONENT
Kills:
# TXT_KILLS_COLON
Video
# TXT_VIDEO
Nikoomba
# TXT_C10
Capture The Flag
# TXT_CAPTURE_THE_FLAG
Ride of the Valkyries
# TXT_THEME_VALK
Mission Objective
# TXT_OBJECTIVE
Mission
# TXT_MISSION
No saved games available.
# TXT_NO_SAVES
Civilian Building
# TXT_CIVILIAN_BUILDING
Technician
# TXT_TECHNICIAN
Visceroid
# TXT_VISCEROID
Save game options are not allowed during a multiplayer session.
# TXT_NO_SAVELOAD
Defender has the advantage.
# TXT_DEFENDER_ADVANTAGE
Show true object names.
# TXT_SHOW_NAMES
Agent Delphi
# TXT_DELPHI
Would you like to replay this mission?
# TXT_TO_REPLAY
Reconnecting to %s.
# TXT_RECONN_TO
Please wait %02d seconds.
# TXT_PLEASE_WAIT
Do you wish\rto surrender?
# TXT_SURRENDER
GLOBAL DEFENSE INITIATIVE
# TXT_GDI_NAME
BROTHERHOOD OF NOD
# TXT_NOD_NAME
SELECT TRANSMISSION
# TXT_SEL_TRANS
Your game name must be unique.
# TXT_GAMENAME_MUSTBE_UNIQUE
Game is closed.
# TXT_GAME_IS_CLOSED
Your name must be unique.
# TXT_NAME_MUSTBE_UNIQUE
Reconnecting to %s
# TXT_RECONNECTING_TO
Waiting for connections...
# TXT_WAITING_FOR_CONNECTIONS
Time allowed: %02d seconds
# TXT_TIME_ALLOWED
Press ESC to cancel.
# TXT_PRESS_ESC
From Computer: It's just you and me now!
# TXT_JUST_YOU_AND_ME
Capture the Flag:
# TXT_CAPTURE_THE_FLAG_COLON
Dr. Chan
# TXT_CHAN
%s has allied with %s
# TXT_HAS_ALLIED
%s declares war on %s
# TXT_AT_WAR
Select a target
# TXT_SEL_TARGET
Allow separate helipad purchase
# TXT_SEPARATE_HELIPAD
Resign Game
# TXT_RESIGN
Tiberium grows quickly.
# TXT_TIBERIUM_FAST
Answering...
# TXT_ANSWERING
Initializing Modem...
# TXT_INITIALIZING_MODEM
Scenarios don't match.
# TXT_SCENARIOS_DO_NOT_MATCH
Power Output
# TXT_POWER_OUTPUT
Power Output (low)
# TXT_POWER_OUTPUT_LOW
Continue
# TXT_CONTINUE
Data Queue Overflow
# TXT_QUEUE_FULL
%s changed game options!
# TXT_SPECIAL_WARNING
Please insert a Command & Conquer CD into the CD-ROM drive.
# TXT_CD_DIALOG_1
Please insert CD %d (%s) into the CD-ROM drive.
# TXT_CD_DIALOG_2
Command & Conquer is unable to detect your CD ROM drive.
# TXT_CD_ERROR1
No Sound Card Detected
# TXT_NO_SOUND_CARD
UNKNOWN
# TXT_UNKNOWN
(old)
# TXT_OLD_GAME
Insufficient Disk Space to run Command & Conquer.
# TXT_NO_SPACE
You must have %d megabytes of free disk space.
# TXT_MUST_HAVE_SPACE
Run SETUP program first.
# TXT_RUN_SETUP
Waiting for Opponent
# TXT_WAITING_FOR_OPPONENT
Please select 'Settings' to setup default configuration
# TXT_SELECT_SETTINGS
Prison
# TXT_PRISON
Game Saved
# TXT_GAME_WAS_SAVED
Insufficient disk space to save a game. Please delete a previous save to free up some disk space and try again.
# TXT_SPACE_CANT_SAVE
Invalid Port/Address.\rCOM 1-4 OR ADDRESS
# TXT_INVALID_PORT_ADDRESS
Invalid Port and/or IRQ settings
# TXT_INVALID_SETTINGS
IRQ already in use
# TXT_IRQ_ALREADY_IN_USE
Abort
# TXT_ABORT
Restart
# TXT_RESTART
Mission is restarting.\rPlease wait...
# TXT_RESTARTING
Mission is loading.\rPlease wait...
# TXT_LOADING
Error in the InitString
# TXT_ERROR_IN_INITSTRING