PublishTimes/Program.cs

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3.8 KiB
C#
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// I hereby waive this project under the public domain - see UNLICENSE for details.
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const string banner = "=== Publish Times ===";
var numberOfArticles = 5; // Define how many articles to schedule
var startTime = new TimeSpan(9, 0, 0); // Starting time at 9:00 AM
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var rng = new Random();
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var scheduledTimes = new List<TimeSpan>();
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var storeSchedule = new List<String>();
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// App directory is used for config file
var appDir = Directory.GetCurrentDirectory();
// File directory is used for file location set in config
var fileDir = Directory.GetCurrentDirectory();
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var communities = new[] { "Games", "Politics", "Research", "Technology" };
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var scheduleFile = "schedule.txt";
var cfgFile = "config.toml";
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for (int i = 0; i < numberOfArticles; i++)
{
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var baseDelayHours = rng.Next(2, 4); // Randomly choose between 2-3 hours delay
var minutesToAdd = rng.Next(0, 60); // Randomly choose minutes (0-59)
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// Calculate new time by adding base delay and random minutes
var nextTime = startTime.Add(new TimeSpan(baseDelayHours, minutesToAdd, 0));
// Check if the new time is within 30 minutes of any existing time
while (scheduledTimes.Exists(previousTime => Math.Abs((nextTime - previousTime).TotalMinutes) < 30))
{
// If the new time is within 30 minutes of an existing time, adjust it
nextTime = nextTime.Add(new TimeSpan(0, 30, 0));
}
scheduledTimes.Add(nextTime);
startTime = nextTime; // Update start time for the next article
}
string TimeSpanToAMPM(TimeSpan time)
{
var minutes = time.TotalMinutes;
var hours12 = time.Hours % 12;
if (hours12 == 0)
hours12 = 1;
var period = time.Hours >= 12 ? "PM" : "AM";
return $"{hours12}:{time.Minutes:D2} {period}";
}
Console.WriteLine(banner);
foreach (var time in scheduledTimes)
{
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var articleTime = $"Article {scheduledTimes.IndexOf(time) + 1} Scheduled at: {TimeSpanToAMPM(time)}";
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// Correct format string to display time in 12-hour format with AM/PM
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Console.WriteLine(articleTime);
// Store the schedule to memory for option export
storeSchedule.Add(articleTime);
}
// Give the user an option to export the schedule
Console.WriteLine("Export? Y/N");
if (Console.ReadKey().Key == ConsoleKey.Y)
{
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var cfgPath = Path.Combine(appDir, cfgFile);
var filePath = Path.Combine(fileDir, scheduleFile);
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var appendSchedule = false;
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var topic = "";
var chooseTopic = rng.Next(0, communities.Length);
topic = communities[chooseTopic];
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// If the config file exists, read from that but don't assume anything is filled
if (File.Exists(cfgPath))
{
var toml = File.ReadAllText(cfgPath);
var model = Toml.ToModel(toml);
var usrDir = (string)model["path"];
var usrFileName = (string)model["file"];
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// var usrList = (string[])model["communities"];
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if (!string.IsNullOrEmpty(usrDir))
fileDir = usrDir;
if (!string.IsNullOrEmpty(usrFileName))
scheduleFile = usrFileName;
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/*
if (usrList.Length > 0)
{
var chooseUsrTopic = rng.Next(0, usrList.Length);
topic = usrList[chooseUsrTopic];
}
*/
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// Set new file Path
filePath = Path.Combine(fileDir, scheduleFile);
}
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// If the file already exists, assume a previous schedule was written
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if (File.Exists(filePath))
{
Console.WriteLine($"{Environment.NewLine}Add another schedule? Y/N");
if (Console.ReadKey().Key == ConsoleKey.Y)
appendSchedule = true;
}
// Write to file.
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using (var outputFile = new StreamWriter(filePath, appendSchedule))
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{
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outputFile.WriteLine($" === {topic} ===");
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foreach (var line in storeSchedule)
outputFile.WriteLine(line);
}
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}
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// Clear list from memory before exit
storeSchedule.Clear();