Commit graph

  • a8717a5177 Renamed Sim class to TraitGenerator - Moved TraitGenerator to PersonalityGenerator library main Tony Bark 2025-02-07 08:57:57 -05:00
  • 5a68aecb9d Commented Sims class - Both main code and this class were commented by AI Tony Bark 2025-02-07 08:41:57 -05:00
  • af9f85b1a4 Commented main code Tony Bark 2025-02-07 07:53:48 -05:00
  • 70e948569d Merged Launch/RestartSession into SessionManager - Renamed isRestartSession to isFinishedSession Tony Bark 2025-02-07 07:31:37 -05:00
  • 5b85ee7a1c Ability to restart session Tony Bark 2025-02-07 04:51:26 -05:00
  • a56a5f66cf Eh, screw the old licenses for this project. Tony Bark 2025-02-07 04:07:20 -05:00
  • d0be21733f Decided to generate new code because the last had balancing issues. Tony Bark 2025-02-07 04:04:44 -05:00
  • 85ce1f4023 Renamed SetTraitHigher to RebalanceTraits - Rebalance method now accounts for high and low personality points are Tony Bark 2025-02-02 04:09:53 -05:00
  • f6ef83fd91 Adjusted the personality algorithm - Use traits enum in example instead of strings - Moved traits enum to separate file - Asked AI for some documentation comments Tony Bark 2025-02-02 03:09:17 -05:00
  • 3d6a9d0bbf Fixed typo Tony Bark 2025-02-02 02:01:27 -05:00
  • 6e455bbc97 Readme - Fix missing traits Tony Bark 2025-02-02 02:00:36 -05:00
  • 0180d2d02e Initial source commit Tony Bark 2025-02-02 01:34:43 -05:00