46 lines
1.6 KiB
Markdown
46 lines
1.6 KiB
Markdown
# Sims Personality Generator
|
||
|
||
As the name suggests, this will generate a personality for The Sims 2. If you choose to have a bias towards one trait being higher over the others, it will automatically compensate for the difference. It is recommended to only set a bias towards one trait at a time.
|
||
|
||
## 🛠 Features
|
||
|
||
* [x] User Input and Name Bias
|
||
* [ ] JSON Export
|
||
* [ ] Validate Input
|
||
* [ ] Dynamic Personality Range
|
||
* [ ] CLI Arguments
|
||
|
||
## 🗓️ Support & Update Cycle
|
||
|
||
| Type | Frequency | Notes |
|
||
| ------------ | ---------------- | ---------------------------------------- |
|
||
| Minor Update | Every 3–6 months | Small enhancements, non-breaking changes |
|
||
| Patch Update | As needed | Bug fixes, security updates |
|
||
| Major Update | As needed | Framework upgrades, major refactors |
|
||
|
||
* Reserve months: June (Mid-Year Chill) & December (End-Year Freeze)
|
||
|
||
## 🧘 Sustainability Practices
|
||
|
||
* 20% creative/recovery space built into development
|
||
* Mandatory cooldowns after major launches (minimum 1 week)
|
||
* Crisis Mode Activates if:
|
||
* Critical vulnerabilities
|
||
* Framework-breaking issues
|
||
|
||
## 🛡️ Support
|
||
|
||
* [x] Active Support
|
||
* [ ] Limited Support (Security patches only)
|
||
* [ ] Maintenance Mode (Dependency-only updates)
|
||
* [ ] Archived (No active work planned)
|
||
|
||
## 📓 Project Notes
|
||
|
||
### 🔍 Background
|
||
|
||
* With Sims 3 and later, creating personalities is as simple as selecting a trait. It’s predecessors, however, require spending a certain amounts points.
|
||
|
||
## 📄 License
|
||
|
||
I hereby waive this project under the public domain — see the LICENSE file for full text.
|