14 lines
No EOL
465 B
C#
14 lines
No EOL
465 B
C#
using SimsPersonalityGenerator;
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var character = new Sim();
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Console.WriteLine("Generated Personality:");
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Console.WriteLine(character);
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// Example of setting one trait higher and compensating for the differences
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Console.WriteLine("\nSetting Niceness higher...");
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character.SetTraitHigher("niceness", true);
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Console.WriteLine(character);
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Console.WriteLine("\nSetting Neatness lower...");
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character.SetTraitHigher("neatness", false);
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Console.WriteLine(character); |