SimsPersonalityGenerator/Program.cs
2025-02-02 01:34:43 -05:00

14 lines
No EOL
465 B
C#

using SimsPersonalityGenerator;
var character = new Sim();
Console.WriteLine("Generated Personality:");
Console.WriteLine(character);
// Example of setting one trait higher and compensating for the differences
Console.WriteLine("\nSetting Niceness higher...");
character.SetTraitHigher("niceness", true);
Console.WriteLine(character);
Console.WriteLine("\nSetting Neatness lower...");
character.SetTraitHigher("neatness", false);
Console.WriteLine(character);