Show alert dialog

This commit is contained in:
Tony Bark 2021-05-08 19:41:13 -04:00
parent 22cecb89a4
commit 90dafce466

View file

@ -25,6 +25,8 @@ class GamePage extends StatefulWidget {
} }
class _GamePageState extends State<GamePage> { class _GamePageState extends State<GamePage> {
bool _alertIsVisable = false;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Scaffold( return Scaffold(
@ -35,10 +37,36 @@ class _GamePageState extends State<GamePage> {
Text("Hello World!", Text("Hello World!",
style: TextStyle( style: TextStyle(
fontWeight: FontWeight.bold, color: Colors.green)), fontWeight: FontWeight.bold, color: Colors.green)),
TextButton(child: Text('Hit me!'), onPressed: () {}) TextButton(
child: Text('Hit me!'),
onPressed: () {
this._alertIsVisable = true;
_showAlert(context);
})
], ],
), ),
), ),
); );
} }
void _showAlert(BuildContext context) {
Widget okButton = TextButton(
child: Text("Awesome!"),
onPressed: () {
Navigator.of(context).pop();
this._alertIsVisable = false;
print("Awesome Pressed! $_alertIsVisable");
});
showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: Text("Hello There."),
content: Text("This is my first pop-up."),
actions: <Widget>[okButton],
elevation: 5,
);
});
}
} }