refactor to use mediator pattern with EventBus
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15 changed files with 212 additions and 225 deletions
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@ -5,9 +5,14 @@ signal button_pressed(button_name)
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# Connect main menu to Main game
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#func _process(delta):
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# print("aaa")
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func set_ready():
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self.connect("button_pressed", self.get_parent()._on_mainmenu_button_pressed, CONNECT_PERSIST)
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self.find_child("Menu_ResumeGame").disabled = true
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func _on_menu_new_game_pressed():
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emit_signal("button_pressed", Globals.MAINMENU_NEW_GAME)
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@ -31,4 +36,5 @@ func _on_menu_credits_pressed():
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func _on_menu_exit_game_pressed():
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emit_signal("button_pressed", Globals.MAINMENU_QUIT_GAME)
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