parcels use struct, give initial parcels for city

This commit is contained in:
Antti Hakkarainen 2023-02-18 15:59:27 +02:00
parent 99b28ecfa3
commit 7486750ca2
7 changed files with 213 additions and 92 deletions

View file

@ -10,7 +10,7 @@
[ext_resource type="Script" path="res://source/game/MapBackground.gd" id="7_nh2ol"]
[ext_resource type="Script" path="res://source/infolayer/InfoLayer.gd" id="9_dg6uy"]
[ext_resource type="Script" path="res://source/uilayer/UILayer.gd" id="10_l2a8p"]
[ext_resource type="Script" path="res://source/EntityPlacer.gd" id="11_rf6kr"]
[ext_resource type="Script" path="res://source/uilayer/EntityPlacer.gd" id="11_gtqb3"]
[ext_resource type="Script" path="res://source/uilayer/Control.gd" id="12_vhsyq"]
[ext_resource type="Script" path="res://source/uilayer/Minimap.gd" id="13_80u53"]
[ext_resource type="Script" path="res://source/uilayer/CameraMarker.gd" id="14_rvt3n"]
@ -60,7 +60,7 @@ layout_mode = 3
anchors_preset = 0
offset_right = 40.0
offset_bottom = 40.0
script = ExtResource("11_rf6kr")
script = ExtResource("11_gtqb3")
[node name="Control" type="Control" parent="EventBus/UILayer"]
layout_mode = 3