citylimits/README.md

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# City Limits
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<p align="center">
<img src="./icon.png">
<br>
<img alt="GitHub Workflow Status" src="https://img.shields.io/github/actions/workflow/status/tonytins/citylimits/godot.yml"> <img alt="GitHub" src="https://img.shields.io/github/license/tonytins/citylimits"> <img alt="GitHub commit activity" src="https://img.shields.io/github/commit-activity/w/tonytins/citylimits">
<hr>
</p>
City Limits is a re-imagining of SimCity Classic that brings modern city building concepts to the classic game.
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## Getting Started
### Prerequisites
- Godot Engine 3.x
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## Authors
- **Tony Bark** - _Initial work_ - [tonytins](https://github.com/tonytins)
- **Maxis** - _Assets_ - [SimHacker](https://github.com/SimHacker/)
- **Font Awesome** - *Icons* - [FortAwesome](https://github.com/FortAwesome)
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See also the list of [contributors](https://github.com/tonytins/citylimits/contributors) who participated in this project.
## License
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In jurisdictions that recognize copyright waivers, I've [waived all copyright](UNLICENSE) and related or neighboring rights for to this project. In areas where these waivers are not recognized, [Apache-2.0](LICENSE) is enforced.