UI sprites

- Enabled pixel snapping
- Disabled resizing
This commit is contained in:
Anthony Foxclaw 2020-06-11 00:49:01 -04:00
parent ce39d47543
commit 46f5c6c262
294 changed files with 4971 additions and 1 deletions

View file

@ -26,6 +26,7 @@ CityData="*res://scripts/autoload/citydata.gd"
[display]
window/size/resizable=false
window/stretch/mode="2d"
window/stretch/aspect="keep"
@ -42,4 +43,5 @@ ui_cheats={
[rendering]
quality/driver/driver_name="GLES2"
quality/2d/use_pixel_snap=true
environment/default_environment="res://default_env.tres"

View file

@ -10,6 +10,9 @@
[node name="world" type="Node2D" parent="."]
script = ExtResource( 4 )
__meta__ = {
"_edit_lock_": true
}
[node name="water" type="TileMap" parent="world"]
tile_set = ExtResource( 1 )
@ -22,7 +25,7 @@ cell_size = Vector2( 16, 16 )
format = 1
[node name="Camera2D" type="Camera2D" parent="world"]
position = Vector2( 503.506, 302.104 )
position = Vector2( 512, 304 )
current = true
script = ExtResource( 5 )
@ -32,6 +35,7 @@ script = ExtResource( 5 )
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_lock_": true,
"_edit_use_anchors_": false
}

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@ -0,0 +1,34 @@
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