Removed backups

This commit is contained in:
Anthony Wilcox 2019-10-24 03:28:46 -04:00
parent 1e8296f285
commit 8a8531d2b2
2 changed files with 10 additions and 39 deletions

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# Created by https://www.gitignore.io/api/linux,godot,macos,windows,notepadpp,visualstudiocode
# Edit at https://www.gitignore.io/?templates=linux,godot,macos,windows,notepadpp,visualstudiocode
# Created by https://www.gitignore.io/api/linux,godot,macos,backup,windows,visualstudiocode
# Edit at https://www.gitignore.io/?templates=linux,godot,macos,backup,windows,visualstudiocode
### Backup ###
*.bak
*.gho
*.ori
*.orig
*.tmp
### Godot ###
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Temporary Items
.apdisk
### NotepadPP ###
# Notepad++ backups #
*.bak
### VisualStudioCode ###
.vscode/*
!.vscode/settings.json
@ -95,4 +98,4 @@ $RECYCLE.BIN/
# Windows shortcuts
*.lnk
# End of https://www.gitignore.io/api/linux,godot,macos,windows,notepadpp,visualstudiocode
# End of https://www.gitignore.io/api/linux,godot,macos,backup,windows,visualstudiocode

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# City Limits
A city building game based on Godot using the Micropolis assets (initially).
## Getting Started
### Prerequisites
- Godot Engine 3.1
## Authors
- **Anthony Wilcox** - _Initial work_ - [tonytins](https://github.com/tonytins)
See also the list of [contributors](https://github.com/tonytins/citylimits/contributors) who participated in this project.
## To-do
With the exception of the world generator, this isn't any real order.
- [ ] Map generator
- [ ] Currency
- [ ] Mayor mode
- [ ] Placable non-tile items (e.g. police, zones, ect..)
- [ ] Placable tile items (e.g. roads, rail, ect...)
- [ ] Save & load maps
Note: this is subject to change in the future.
## License
This project is licensed under theMIT License - see the [LICENSE](LICENSE) file for details