Commit graph

6 commits

Author SHA1 Message Date
Tony Bark
0ed6b75520 Game version 2023-01-21 05:53:41 -05:00
Tony Bark
65cc08fab6 Decoupling more hardcoded data
- Created a json helper to streamline decoupling of hardcoded data
- Removed non-existent VR bridge reference
- News ticker files are no longer hardcoded to the game.
- Removed hardcoded city and mayor names using Json helper
2022-08-08 16:10:14 -04:00
Tony Bark
f8a0f97767 Slightly rewrote the news ticker architecture
- The news ticker is now a stealth button that opens a window.
- News window now has brandings for FNN and Pawprint Press.
- Ticker now provides extra lore by me if is_caseyverse.txt is present.
- Moved the news ticker functions to the window source, for now.
- Added .gdignore
2022-08-08 03:53:39 -04:00
Tony Bark
72e2c96542 SC3k-style Ordinances
This wound up being a bigger commit than I had initially planned.

- New SC3k-style policies based on the advisor code.
- Added license file to Font Awesome folder.
- Refactored the advisor code so it can handle multiple files.
- Updated icons. Should be more consistent now.
- Replaced Sims with Animals in ticker text.
- Moved dialogs to windows directory.
2021-05-27 10:33:08 -04:00
Tony Bark
d1da70a099 Streamlined advisor window
- Streamlined advisor window messages through signals.
- Added TODO file
- Ignore /except directory
- News ticker based on the advisor code with text from SC3k with news from the game, with some exceptions.
- New SC3k-like interface.
- Added icons from Font Awesome.
2021-05-26 03:35:52 -04:00
Tony Bark
e5505a3244 Tax system
- New tax system
- Advisor window modeled after SC3k's
- Advisor start_dialogue() function is now connected to a SimEvent "advisor_message" signal
- Advisor windows are now autoloaded and no longer part of the core interface node
- Added 3D buildings from Micropolis repo
2021-05-22 04:12:18 -04:00