Commit graph

7 commits

Author SHA1 Message Date
Tony Bark
ae1b600928 Removed some redundant code
- Change month and day within debug console
- Removed get_week() in SimData
2021-05-27 22:31:40 -04:00
Tony Bark
d3350dd8a6 Redid interface
- Redid the interface with everything now at the bottom.
- Advisors can now address the mayor and city
- Updated tax window with red and green arrow icons
- Tweaked income algorithm
2021-05-27 13:54:08 -04:00
Tony Bark
7a4619f874 Fixed month not counting down in GUI
Apparently the reason why the month wasn't counting on the GUI - despite everything I threw at it - was because I had the plus and equal symbols mixed up. Derp.
2021-05-27 12:05:08 -04:00
Tony Bark
72e2c96542 SC3k-style Ordinances
This wound up being a bigger commit than I had initially planned.

- New SC3k-style policies based on the advisor code.
- Added license file to Font Awesome folder.
- Refactored the advisor code so it can handle multiple files.
- Updated icons. Should be more consistent now.
- Replaced Sims with Animals in ticker text.
- Moved dialogs to windows directory.
2021-05-27 10:33:08 -04:00
Tony Bark
76b67cbe73 Added more news messages
- Shuffle news keys
- Brought back check if city name is named "Furtropolis" to change outlet to "FNN"
- Reduced ticker timer from 10 to 6 seconds
2021-05-26 05:50:47 -04:00
Tony Bark
d1da70a099 Streamlined advisor window
- Streamlined advisor window messages through signals.
- Added TODO file
- Ignore /except directory
- News ticker based on the advisor code with text from SC3k with news from the game, with some exceptions.
- New SC3k-like interface.
- Added icons from Font Awesome.
2021-05-26 03:35:52 -04:00
Tony Bark
8170b69b7a Menu sprites from Micropolis
- Removed UI from ZC's Dress Up (may return in a later time)
- Power stations
- Simplified UI
- Time now works
- Income and expenses
2021-05-20 04:54:00 -04:00