Tony Bark
e5505a3244
Tax system
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- New tax system
- Advisor window modeled after SC3k's
- Advisor start_dialogue() function is now connected to a SimEvent "advisor_message" signal
- Advisor windows are now autoloaded and no longer part of the core interface node
- Added 3D buildings from Micropolis repo
2021-05-22 04:12:18 -04:00
Tony Bark
49a1186115
Reduced starting budget
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- Redid money cheat code
- Reduced starting budget to 20k now that the money cheat codes can handle any additional income
2021-05-21 00:25:37 -04:00
Tony Bark
8170b69b7a
Menu sprites from Micropolis
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- Removed UI from ZC's Dress Up (may return in a later time)
- Power stations
- Simplified UI
- Time now works
- Income and expenses
2021-05-20 04:54:00 -04:00
Tony Bark
0b60335591
Implemented basic buying functions
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- Renamed more scripts
- Switched license to Artistic 2.0
2021-05-20 00:58:17 -04:00
Tony Bark
8435cab605
Added advisor window
2021-05-18 04:10:16 -04:00
Tony Bark
71bdc3d971
Created first zone type
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- Renamed CityData to SimData and added SimEvents for signals
= Set starting screen to game screen for now
2021-05-16 21:33:16 -04:00
Anthony Foxclaw
f5c7355d5a
New(ish) icon
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- Reorganized project directories
2020-06-11 00:05:09 -04:00