mirror of
https://github.com/tonytins/citylimits.git
synced 2025-03-15 12:21:22 +00:00
A re-imagining of SimCity Classic that brings modern city building concepts to the classic game.
This wound up being a bigger commit than I had initially planned. - New SC3k-style policies based on the advisor code. - Added license file to Font Awesome folder. - Refactored the advisor code so it can handle multiple files. - Updated icons. Should be more consistent now. - Replaced Sims with Animals in ticker text. - Moved dialogs to windows directory. |
||
---|---|---|
dialog | ||
docs | ||
resources | ||
scenes | ||
scripts | ||
sprites | ||
.gitattributes | ||
.gitignore | ||
default_env.tres | ||
icon.icns | ||
icon.ico | ||
icon.png | ||
icon.png.import | ||
LICENSE | ||
project.godot | ||
README.md | ||
screenshot.png | ||
screenshot.png.import | ||
TODO.md |
City Limits
City Limits is a re-imagining of SimCity Classic using
Getting Started
Prerequisites
- Godot Engine 3.x
Authors
- Tony Bark - Initial work - tonytins
- Maxis - Assets - SimHacker
- Font Awesome - Icons - FortAwesome
See also the list of contributors who participated in this project.
License
This project is licensed under the Artistic-2.0 License - see the LICENSE file for details