citylimits/scripts
Tony Bark 72e2c96542 SC3k-style Ordinances
This wound up being a bigger commit than I had initially planned.

- New SC3k-style policies based on the advisor code.
- Added license file to Font Awesome folder.
- Refactored the advisor code so it can handle multiple files.
- Updated icons. Should be more consistent now.
- Replaced Sims with Animals in ticker text.
- Moved dialogs to windows directory.
2021-05-27 10:33:08 -04:00
..
autoload SC3k-style Ordinances 2021-05-27 10:33:08 -04:00
advisor_window.gd SC3k-style Ordinances 2021-05-27 10:33:08 -04:00
camera_move.gd Implemented basic buying functions 2021-05-20 00:58:17 -04:00
city_status.gd SC3k-style Ordinances 2021-05-27 10:33:08 -04:00
command_handler.gd SC3k-style Ordinances 2021-05-27 10:33:08 -04:00
debug_console.gd Changed debug control to winodw 2021-05-20 22:16:43 -04:00
game.gd SC3k-style Ordinances 2021-05-27 10:33:08 -04:00
map_generator.gd Tax system 2021-05-22 04:12:18 -04:00
policy_window.gd SC3k-style Ordinances 2021-05-27 10:33:08 -04:00
power_station.gd Tax system 2021-05-22 04:12:18 -04:00
start_game.gd Streamlined advisor window 2021-05-26 03:35:52 -04:00
tax_window.gd Tax system 2021-05-22 04:12:18 -04:00
ticker.gd SC3k-style Ordinances 2021-05-27 10:33:08 -04:00
toolbar.gd Menu sprites from Micropolis 2021-05-20 04:54:00 -04:00
windows.gd SC3k-style Ordinances 2021-05-27 10:33:08 -04:00
Zone.gd Tax system 2021-05-22 04:12:18 -04:00