mirror of
https://github.com/tonytins/citylimits.git
synced 2025-03-15 12:21:22 +00:00
A re-imagining of SimCity Classic that brings modern city building concepts to the classic game.
- New tax system - Advisor window modeled after SC3k's - Advisor start_dialogue() function is now connected to a SimEvent "advisor_message" signal - Advisor windows are now autoloaded and no longer part of the core interface node - Added 3D buildings from Micropolis repo |
||
---|---|---|
dialog | ||
docs | ||
scenes | ||
scripts | ||
sprites | ||
.gitattributes | ||
.gitignore | ||
default_env.tres | ||
icon.ico | ||
icon.png | ||
icon.png.import | ||
LICENSE | ||
project.godot | ||
README.md | ||
screenshot.png | ||
screenshot.png.import |
City Limits
City Limits is a re-imagining of SimCity Classic that contains features and concepts from later games. Such as advisors, free zones, news tickers, neighboring cities, and so on. Though it shares a lot of core gameplay and style, it's not compatible with Micropolis.
Getting Started
Prerequisites
- Godot Engine 3.x
Authors
See also the list of contributors who participated in this project.
License
This project is licensed under the Artistic-2.0 License - see the LICENSE file for details