- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
45 lines
No EOL
1.8 KiB
Markdown
Executable file
45 lines
No EOL
1.8 KiB
Markdown
Executable file
## Drider
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*Large monstrosity, chaotic evil*
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**Armor Class** 19 (natural armor)
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**Hit Points** 123 (13d10+52)
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**Speed** 30 ft., climb 30 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 16 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
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**Skills** Perception +5, Stealth +9
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**Senses** darkvision 120 ft., passive Perception 15
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**Languages** Elvish, Undercommon
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**Challenge** 6 (2,300 XP)
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***Fey Ancestry***. The drider has advantage on saving throws against being charmed, and magic can't put the drider to sleep.
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***Innate Spellcasting***. The drider's innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material Components
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At will: *dancing lights*
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1/day each: *darkness*, *faerie fire*
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***Spider Climb***. The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
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***Sunlight Sensitivity***. While in sunlight, the drider has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
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***Web Walker***. The drider ignores movement restrictions caused by webbing.
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###### Actions
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***Multiattack***. The drider makes three attacks, either with its longsword or its longbow. It can replace one of those attacks with a bite attack.
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***Bite***. *Melee Weapon Attack:* +6 to hit, reach 5 ft., one creature. *Hit:* 2 (1d4) piercing damage plus 9 (2d8) poison damage.
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***Longsword***. *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 7 (1d8+3) slashing damage, or 8 (1d10+3) slashing damage if used with two hands.
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***Longbow***. *Ranged Weapon Attack:* +6 to hit, range 150/600 ft., one target. *Hit:* 7 (1d8+3) piercing damage plus 4 (1d8) poison damage. |