- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
35 lines
No EOL
1.1 KiB
Markdown
Executable file
35 lines
No EOL
1.1 KiB
Markdown
Executable file
## Gargoyle
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*Medium elemental, chaotic evil*
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**Armor Class** 15 (natural armor)
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**Hit Points** 52 (7d8+21)
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**Speed** 30 ft., fly 60 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 7 (-2) |
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**Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
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**Damage Immunities** poison
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**Condition Immunities** exhaustion, petrified, poisoned
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**Senses** darkvision 60 ft., passive Perception 10
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**Languages** Terran
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**Challenge** 2 (450 XP)
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***False Appearance***. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
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###### Actions
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***Multiattack***. The gargoyle makes two attacks: one with its bite and one with its claws.
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***Bite***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6+2) piercing damage.
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***Claws.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6+2) slashing damage. |