legends5e/Monsters/Giant Goat (Creature).md
Mario Panighetti 24dfed9679 center-aligned monster columns
- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
2024-03-28 15:47:09 -07:00

27 lines
No EOL
942 B
Markdown
Executable file

### Giant Goat
*Large beast, unaligned*
**Armor Class** 11 (natural armor)
**Hit Points** 19 (3d10+3)
**Speed** 40 ft.
| STR | DEX | CON | INT | WIS | CHA |
|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
| 17 (+3) | 11 (+0) | 12 (+1) | 3 (-4) | 12 (+1) | 6 (-2) |
**Senses** passive Perception 11
**Languages** -
**Challenge** 1/2 (100 XP)
***Charge***. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
***Sure-Footed***. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
###### Actions
***Ram***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 8 (2d4+3) bludgeoning damage.