legends5e/Monsters/Gnome, Deep (Svirfneblin).md
Mario Panighetti 24dfed9679 center-aligned monster columns
- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
2024-03-28 15:47:09 -07:00

37 lines
No EOL
1.5 KiB
Markdown
Executable file

## Gnome, Deep (Svirfneblin)
*Small humanoid (gnome), neutral good*
**Armor Class** 15 (chain shirt)
**Hit Points** 16 (3d6+6)
**Speed** 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
| 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
**Skills** Investigation +3, Perception +2, Stealth +4
**Senses** darkvision 120 ft., passive Perception 12
**Languages** Gnomish, Terran, Undercommon
**Challenge** 1/2 (100 XP)
***Stone Camouflage***. The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
***Gnome Cunning***. The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
***Innate Spellcasting***. The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material Components
At will: *nondetection* (self only)
1/day each: *blindness/deafness*, *blur*, *disguise self*
###### Actions
***War Pick***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 6 (1d8+2) piercing damage.
***Poisoned Dart***. *Ranged Weapon Attack:* +4 to hit, range 30/120 ft., one creature. *Hit:* 4 (1d4+2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.