- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
33 lines
No EOL
1 KiB
Markdown
Executable file
33 lines
No EOL
1 KiB
Markdown
Executable file
## Grimlock
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*Medium humanoid (grimlock), neutral evil*
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**Armor Class** 11
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**Hit Points** 11 (2d8+2)
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**Speed** 30 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 6 (-2) |
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**Skills** Athletics +5, Perception +3, Stealth +3
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**Condition Immunities** blinded
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**Senses** blindsight 30 ft. or 10 ft. while deafened (blind beyond this radius), passive Perception 13
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**Languages** Undercommon
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**Challenge** 1/4 (50 XP)
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***Blind Senses***. The grimlock can't use its blindsight while deafened and unable to smell.
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***Keen Hearing and Smell***. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.
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***Stone Camouflage***. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
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###### Actions
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***Spiked Bone Club***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 5 (1d4+3) bludgeoning damage plus 2 (1d4) piercing damage. |