- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
33 lines
No EOL
1 KiB
Markdown
Executable file
33 lines
No EOL
1 KiB
Markdown
Executable file
### Lemure (Devil)
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*Medium fiend (devil), lawful evil*
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**Armor Class** 7
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**Hit Points** 13 (3d8)
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**Speed** 15 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 10 (+0) | 5 (-3) | 11 (+0) | 1 (-5) | 11 (+0) | 3 (-4) |
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**Damage Resistances** cold
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**Damage Immunities** fire, poison
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**Condition Immunities** charmed, frightened, poisoned
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**Senses** darkvision 120 ft., passive Perception 10
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**Languages** understands Infernal but can't speak
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**Challenge** 0 (10 XP)
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***Devil's Sight***. Magical darkness doesn't impede the lemure's darkvision.
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***Hellish Rejuvenation***. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a *bless* spell cast on that creature or its remains are sprinkled with holy water.
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###### Actions
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***Fist***. *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 2 (1d4) bludgeoning damage. |