legends5e/Monsters/Thug (NPC).md
Mario Panighetti 24dfed9679 center-aligned monster columns
- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
2024-03-28 15:47:09 -07:00

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### Thug
*Medium humanoid (any race), any non-good alignment*
**Armor Class** 11 (leather armor)
**Hit Points** 32 (5d8 + 10)
**Speed** 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
| 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
**Skills** Intimidation +2
**Senses** passive Perception 10
**Languages** any one language (usually Common)
**Challenge** 1/2 (100 XP)
***Pack Tactics***. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.
###### Actions
***Multiattack***. The thug makes two melee attacks.
***Mace***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 5 (1d6 + 2) bludgeoning damage.
***Heavy Crossbow***. *Ranged Weapon Attack:* +2 to hit, range 100/400 ft., one target. *Hit:* 5 (1d10) piercing damage.
**Thugs** are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.