- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
37 lines
No EOL
1.4 KiB
Markdown
Executable file
37 lines
No EOL
1.4 KiB
Markdown
Executable file
# Young White Dragon (Chromatic)
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*Large dragon, chaotic evil*
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**Armor Class** 17 (natural armor)
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**Hit Points** 133 (14d10+56)
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**Speed** 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 18 (+4) | 10 (+0) | 18 (+4) | 6 (-2) | 11 (+0) | 12 (+1) |
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**Saving Throws** Dex +3, Con +7, Wis +3, Cha +4
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**Skills** Perception +6, Stealth +3
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**Damage Immunities** cold
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**Senses** blindsight 30 ft., darkvision 120 ft., passive Perception 16
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**Languages** Common, Draconic
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**Challenge** 6 (2,300 XP)
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***Ice Walk***. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.
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###### Actions
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***Multiattack***. The dragon makes three attacks: one with its bite and two with its claws.
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***Bite***. *Melee Weapon Attack:* +7 to hit, reach 10 ft., one target. *Hit:* 15 (2d10+4) piercing damage plus 4 (1d8) cold damage.
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***Claw***. *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 11 (2d6+4) slashing damage.
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***Cold Breath (Recharge 5-6)***. The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one. |