24 lines
No EOL
1.4 KiB
Markdown
Executable file
24 lines
No EOL
1.4 KiB
Markdown
Executable file
### Private Sanctum
|
|
|
|
*4th-level abjuration*
|
|
|
|
**Casting Time:** 10 minutes
|
|
|
|
**Range:** 120 feet
|
|
|
|
**Components:** V, S, M (a thin sheet of lead, a piece of opaque glass, a wad of cotton or cloth, and powdered chrysolite)
|
|
|
|
**Duration:** 24 hours
|
|
|
|
You make an area within range magically secure. The area is a cube that can be as small as 5 feet to as large as 100 feet on each side. The spell lasts for the duration or until you use an action to dismiss it.
|
|
|
|
When you cast the spell, you decide what sort of security the spell provides, choosing any or all of the following properties:
|
|
|
|
- Sound can't pass through the barrier at the edge of the warded area.
|
|
- The barrier of the warded area appears dark and foggy, preventing vision (including darkvision) through it.
|
|
- Sensors created by divination spells can't appear inside the protected area or pass through the barrier at its perimeter.
|
|
- Creatures in the area can't be targeted by divination spells.
|
|
- Nothing can teleport into or out of the warded area.
|
|
- Planar travel is blocked within the warded area. Casting this spell on the same spot every day for a year makes this effect permanent.
|
|
|
|
***At Higher Levels***. When you cast this spell using a spell slot of 5th level or higher, you can increase the size of the cube by 100 feet for each slot level beyond 4th. Thus you could protect a cube that can be up to 200 feet on one side by using a spell slot of 5th level. |