- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
33 lines
No EOL
1.1 KiB
Markdown
Executable file
33 lines
No EOL
1.1 KiB
Markdown
Executable file
## Centaur
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*Large monstrosity, neutral good*
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**Armor Class** 12
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**Hit Points** 45 (6d10+12)
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**Speed** 50 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
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**Skills** Athletics +6, Perception +3, Survival +3
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**Senses** passive Perception 13
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**Languages** Elvish, Sylvan
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**Challenge** 2 (450 XP)
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***Charge***. If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.
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###### Actions
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***Multiattack***. The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.
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***Pike***. *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 9 (1d10+4) piercing damage.
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***Hooves***. *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 11 (2d6+4) bludgeoning damage.
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***Longbow***. *Ranged Weapon Attack:* +4 to hit, range 150/600 ft., one target. *Hit:* 6 (1d8+2) piercing damage. |