Updated example in README

And there is your Max. xD
This commit is contained in:
Tony Bark 2025-04-28 10:48:19 -04:00
parent 1c7e301fd8
commit 866764e1ab

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@ -43,12 +43,13 @@ With Sims 3 and later, creating personalities is as simple as selecting a trait.
```json ```json
{ {
"Name": "Max Casey", "Name": "Max Casey",
"Archetype": "Party Animal",
"Qualities": { "Qualities": {
"Outgoing": 6, "Outgoing": 7,
"Nice": 4, "Nice": 6,
"Playful": 6, "Playful": 6,
"Neat": 5, "Neat": 3,
"Active": 4 "Active": 3
} }
} }
``` ```