Updated example in README

And there is your Max. xD
This commit is contained in:
Tony Bark 2025-04-28 10:48:19 -04:00
parent 1c7e301fd8
commit 866764e1ab

View file

@ -43,12 +43,13 @@ With Sims 3 and later, creating personalities is as simple as selecting a trait.
```json
{
"Name": "Max Casey",
"Archetype": "Party Animal",
"Qualities": {
"Outgoing": 6,
"Nice": 4,
"Outgoing": 7,
"Nice": 6,
"Playful": 6,
"Neat": 5,
"Active": 4
"Neat": 3,
"Active": 3
}
}
```