15 lines
620 B
Markdown
15 lines
620 B
Markdown
# Scripting
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### Input Modifier
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Called each time the player gives an input and has the opportunity to modify that input.
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### Output Modifier
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Called each time the model generates an output and has the opportunity to modify that output.
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### State
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The `state` variable can be used to store information that's persistent across function calls.
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* The `state.memory.context` value will be added to the games memory if exists
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* The `state.message` value will be displayed as a extra message in the game (if it exists)
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### Console
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`console.log("Some message")` will log messages that you can see in the scripting console
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