https://code.google.com/p/micropolis/issues/detail?id=25 git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@721 d9718cc8-9f43-0410-858b-315f434eb58c
319 lines
11 KiB
Text
319 lines
11 KiB
Text
!! This file is part of MicropolisJ.
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!! Copyright (C) 2013 Jason Long
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!! Portions Copyright (C) 1989-2007 Electronic Arts Inc.
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!!
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!! MicropolisJ is free software; you can redistribute it and/or modify
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!! it under the terms of the GNU GPLv3, with additional terms.
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!! See the README file, included in this distribution, for details.
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!
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! Main window
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!
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!! French - France Translation by Benoît Gross June 2013
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PRODUCT = MicropolisJ
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main.save_query = Voulez-vous sauvegarder la ville?
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main.date_label = Date:
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main.funds_label = Fonds:
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main.population_label = Population:
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main.error_caption = Erreur
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main.error_unexpected = Une erreur inattendue est survenue
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main.error_show_stacktrace = Voir les détails
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main.error_close = Abandonner
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main.error_shutdown = Quitter
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error.shutdown_query = Voulez-vous vraiment quitter? Votre ville ne sera pas sauvegardée.
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main.tools_caption = Outils
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main.about_caption = À propos de MicropolisJ
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main.version_string = Version {0} (Java %java.version%, %java.vendor%)
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main.caption_unnamed_city = MicropolisJ
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main.caption_named_city = {0} - MicropolisJ
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main.about_text = <html>\
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<p>Copyright 2013 Jason Long<br>\
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<p>Traduction Française: Benoît Gross<br>\
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Portions Copyright 1989-2007 Electronic Arts Inc.</p>\
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<p>Ceci est un logiciel libre; vous pouvez le redistribuer/modifier <br>\
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sous les termes de la licence GNU GPLv3; voir le fichier README pour plus de détails.</p>\
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<p>Il n'y a aucune garantie, dans la mesure permise par la loi.</p>\
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<p>Pour le code source, visitez http://code.google.com/p/micropolis/.</p>\
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</html>
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cty_file = Fichier CTY
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funds = ${0,number,integer}
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citytime = {0,date,MMM yyyy}
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!
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! Welcome screen
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!
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welcome.caption = Bienvenue à MicropolisJ
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welcome.previous_map = Carte précédente
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welcome.next_map = Carte suivante
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welcome.play_this_map = Jouer avec cette carte
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welcome.load_city = Charger une ville
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welcome.cancel = Annuler
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welcome.quit = Quitter
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!
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! Menus
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!
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menu.zones = Zones
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menu.zones.ALL = Toutes
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menu.zones.RESIDENTIAL = Résidentielle
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menu.zones.COMMERCIAL = Commerciale
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menu.zones.INDUSTRIAL = Industrielle
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menu.zones.TRANSPORT = Transports
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menu.overlays = Calques
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menu.overlays.POPDEN_OVERLAY = Densité de population
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menu.overlays.GROWTHRATE_OVERLAY = Taux de croissance
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menu.overlays.LANDVALUE_OVERLAY = Valeur du terrain
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menu.overlays.CRIME_OVERLAY = Taux de criminalité
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menu.overlays.POLLUTE_OVERLAY = Pollution
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menu.overlays.TRAFFIC_OVERLAY = Densité du trafic
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menu.overlays.POWER_OVERLAY = Carte énergétique
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menu.overlays.FIRE_OVERLAY = Couverture incendie
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menu.overlays.POLICE_OVERLAY = Couverture policière
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menu.game = Jeu
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menu.game.new = Nouvelle ville...
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menu.game.load = Charger une ville...
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menu.game.save = Sauvegarder la ville
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menu.game.save_as = Sauvegarder la ville sous...
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menu.game.exit = Quitter
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menu.options = Options
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menu.options.auto_budget = Budget automatique
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menu.options.auto_bulldoze = Bulldozer automatique
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menu.options.disasters = Désastres
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menu.options.sound = Son
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menu.difficulty = Difficulté
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menu.difficulty.0 = Facile
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menu.difficulty.1 = Moyenne
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menu.difficulty.2 = Difficile
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menu.disasters = Désastres
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menu.disasters.MONSTER = Monstre
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menu.disasters.FIRE = Incendie
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menu.disasters.FLOOD = Inondation
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menu.disasters.MELTDOWN = Catastrophe nucléaire
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menu.disasters.TORNADO = Tornade
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menu.disasters.EARTHQUAKE = Tremblement de terre
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menu.speed = Vitesse
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menu.speed.SUPER_FAST = Super rapide
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menu.speed.FAST = Rapide
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menu.speed.NORMAL = Normale
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menu.speed.SLOW = Lente
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menu.speed.PAUSED = Pause
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menu.windows = Fenêtres
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menu.windows.budget = Budget
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menu.windows.evaluation = Évaluation
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menu.windows.graph = Graphiques
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menu.help = Aide
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menu.help.launch-translation-tool = Lancer l'outil de traduction
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menu.help.about = À propos
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!
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! Tools
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!
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tool.BULLDOZER.name = BULLDOZER
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tool.BULLDOZER.icon = /icdozr.png
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tool.BULLDOZER.selected_icon = /icdozrhi.png
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tool.BULLDOZER.tip = Bulldozer
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tool.WIRE.name = LIGNE
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tool.WIRE.icon = /icwire.png
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tool.WIRE.selected_icon = /icwirehi.png
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tool.WIRE.tip = Construire des lignes électriques
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tool.PARK.name = PARC
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tool.PARK.icon = /icpark.png
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tool.PARK.selected_icon = /icparkhi.png
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tool.PARK.tip = Construire des parcs
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tool.ROADS.name = ROUTE
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tool.ROADS.icon = /icroad.png
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tool.ROADS.selected_icon = /icroadhi.png
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tool.ROADS.tip = Construire des routes
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tool.RAIL.name = RAIL
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tool.RAIL.icon = /icrail.png
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tool.RAIL.selected_icon = /icrailhi.png
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tool.RAIL.tip = Construire des voies
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tool.RESIDENTIAL.name = RÉSIDENCE
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tool.RESIDENTIAL.icon = /icres.png
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tool.RESIDENTIAL.selected_icon = /icreshi.png
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tool.RESIDENTIAL.tip = Zone Résidentielle
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tool.COMMERCIAL.name = COMMERCE
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tool.COMMERCIAL.icon = /iccom.png
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tool.COMMERCIAL.selected_icon = /iccomhi.png
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tool.COMMERCIAL.tip = Zone Commerciale
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tool.INDUSTRIAL.name = INDUSTRIE
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tool.INDUSTRIAL.icon = /icind.png
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tool.INDUSTRIAL.selected_icon = /icindhi.png
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tool.INDUSTRIAL.tip = Zone Industrielle
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tool.FIRE.name = CASERNE
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tool.FIRE.icon = /icfire.png
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tool.FIRE.selected_icon = /icfirehi.png
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tool.FIRE.tip = Construire une caserne de pompiers
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tool.POLICE.name = POSTE
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tool.POLICE.icon = /icpol.png
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tool.POLICE.selected_icon = /icpolhi.png
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tool.POLICE.tip = Construire un poste de police
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tool.POWERPLANT.name = CENTRALE AU CHARBON
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tool.POWERPLANT.icon = /iccoal.png
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tool.POWERPLANT.selected_icon = /iccoalhi.png
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tool.POWERPLANT.tip = Construire une centrale électrique au charbon
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tool.NUCLEAR.name = CENTRALE NUCLÉAIRE
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tool.NUCLEAR.icon = /icnuc.png
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tool.NUCLEAR.selected_icon = /icnuchi.png
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tool.NUCLEAR.tip = Construire une centrale nucléaire
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tool.STADIUM.name = STADE
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tool.STADIUM.icon = /icstad.png
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tool.STADIUM.selected_icon = /icstadhi.png
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tool.STADIUM.tip = Construire un stade
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tool.SEAPORT.name = PORT MARITIME
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tool.SEAPORT.icon = /icseap.png
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tool.SEAPORT.selected_icon = /icseaphi.png
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tool.SEAPORT.tip = Construire un port maritime
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tool.AIRPORT.name = AÉROPORT
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tool.AIRPORT.icon = /icairp.png
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tool.AIRPORT.selected_icon = /icairphi.png
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tool.AIRPORT.tip = Construire aéroport
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tool.QUERY.name = INFORMATION
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tool.QUERY.icon = /icqry.png
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tool.QUERY.selected_icon = /icqryhi.png
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tool.QUERY.tip = Afficher les informations sur la zone
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tool.BULLDOZER.border = #bf7900
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tool.WIRE.border = #ffff00
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tool.ROADS.border = #5d5d5d
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tool.RAIL.border = #5d5d5d
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tool.RESIDENTIAL.border = #00ff00
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tool.COMMERCIAL.border = #0000ff
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tool.INDUSTRIAL.border = #ffff00
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tool.FIRE.border = #ff0000
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tool.POLICE.border = #0000ff
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tool.STADIUM.border = #00ff00
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tool.PARK.border = #bf7900
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tool.SEAPORT.border = #0000ff
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tool.POWERPLANT.border = #ffff00
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tool.NUCLEAR.border = #ffff00
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tool.AIRPORT.border = #bf7900
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tool.BULLDOZER.bgcolor = rgba(0,0,0,0)
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tool.WIRE.bgcolor = rgba(0,0,0,0.375)
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tool.ROADS.bgcolor = rgba(255,255,255,0.375)
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tool.RAIL.bgcolor = rgba(127,127,0,0.375)
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tool.RESIDENTIAL.bgcolor = rgba(0,255,0,0.375)
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tool.COMMERCIAL.bgcolor = rgba(0,0,255,0.375)
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tool.INDUSTRIAL.bgcolor = rgba(255,255,0,0.375)
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tool.FIRE.bgcolor = rgba(0,255,0,0.375)
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tool.POLICE.bgcolor = rgba(0,255,0,0.375)
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tool.POWERPLANT.bgcolor = rgba(93,93,93,0.375)
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tool.NUCLEAR.bgcolor = rgba(93,93,93,0.375)
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tool.STADIUM.bgcolor = rgba(93,93,93,0.375)
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tool.SEAPORT.bgcolor = rgba(93,93,93,0.375)
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tool.AIRPORT.bgcolor = rgba(93,93,93,0.375)
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tool.PARK.bgcolor = rgba(0,255,0,0.375)
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!
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! The Graphs pane (accessible through Window -> Graphs)
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!
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dismiss_graph = Fermer
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ten_years = 10 ANS
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onetwenty_years = 120 ANS
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graph_button.RESPOP = grres.png
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graph_button.COMPOP = grcom.png
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graph_button.INDPOP = grind.png
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graph_button.MONEY = grmony.png
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graph_button.CRIME = grcrim.png
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graph_button.POLLUTION = grpoll.png
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graph_button.RESPOP.selected = grreshi.png
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graph_button.COMPOP.selected = grcomhi.png
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graph_button.INDPOP.selected = grindhi.png
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graph_button.MONEY.selected = grmonyhi.png
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graph_button.CRIME.selected = grcrimhi.png
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graph_button.POLLUTION.selected = grpollhi.png
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graph_color.RESPOP = #00e600
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graph_color.COMPOP = #0000e6
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graph_color.INDPOP = #ffff00
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graph_color.MONEY = #007f00
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graph_color.CRIME = #7f0000
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graph_color.POLLUTION = #997f4c
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graph_label.RESPOP = Résidences
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graph_label.COMPOP = Commerces
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graph_label.INDPOP = Industrie
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graph_label.MONEY = Revenus
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graph_label.CRIME = Criminalité
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graph_label.POLLUTION = Pollution
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!
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! The Evaluation Pane (accessible through Windows -> Evaluation)
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!
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dismiss-evaluation = Fermer
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public-opinion = Opinion publique
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public-opinion-1 = Le maire fait-il un bon travail?
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public-opinion-2 = Quels sont les pires problèmes?
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public-opinion-yes = OUI
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public-opinion-no = NON
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statistics-head = Statistiques
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city-score-head = Score global de la ville (0 - 1000)
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stats-population = Population:
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stats-net-migration = Migration nette:
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stats-last-year = (année dernière)
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stats-assessed-value = Évaluation:
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stats-category = Catégorie:
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stats-game-level = Difficulté:
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city-score-current = Score actuel:
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city-score-change = Variation annuelle:
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!
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! The mini-map, overlay legends
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!
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legend_image.POPDEN_OVERLAY = /legendmm.png
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legend_image.GROWTHRATE_OVERLAY = /legendpm.png
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legend_image.LANDVALUE_OVERLAY = /legendmm.png
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legend_image.CRIME_OVERLAY = /legendmm.png
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legend_image.POLLUTE_OVERLAY = /legendmm.png
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legend_image.TRAFFIC_OVERLAY = /legendmm.png
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legend_image.FIRE_OVERLAY = /legendmm.png
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legend_image.POLICE_OVERLAY = /legendmm.png
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!
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! Budget Dialog box, accessable through Windows -> Budget
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!
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budgetdlg.title = Budget
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budgetdlg.funding_level_hdr = Niveau de financement
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budgetdlg.requested_hdr = demandé
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budgetdlg.allocation_hdr = Payé
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budgetdlg.road_fund = Transport
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budgetdlg.police_fund = Police
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budgetdlg.fire_fund = Lutte incendie
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budgetdlg.continue = Continuer avec ce budget
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budgetdlg.reset = Revenir à l'ancien budget
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budgetdlg.tax_rate_hdr = Impôts
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budgetdlg.annual_receipts_hdr = Revenus annuels
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budgetdlg.tax_revenue = Revenus des impôts
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budgetdlg.period_ending = Fin d'exercice
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budgetdlg.cash_begin = Argent, début de l'année
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budgetdlg.taxes_collected = Impôts perçus
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budgetdlg.capital_expenses = Immobilisations
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budgetdlg.operating_expenses = Charges d'exploitation
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budgetdlg.cash_end = Argent, à la fin de l'année
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budgetdlg.auto_budget = Budget automatique
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budgetdlg.pause_game = Jeu en pause
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!
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! Notification pane
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!
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notification.dismiss = Fermer
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notification.query_hdr = Informations sur la zone
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notification.zone_lbl = Zone:
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notification.density_lbl = Densité:
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notification.value_lbl = Valeur:
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notification.crime_lbl = Criminalité:
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notification.pollution_lbl = Pollution:
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notification.growth_lbl = Croissance:
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