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49 lines
1.4 KiB
Markdown
49 lines
1.4 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/grassland
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- monster/size/huge
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- monster/type/beast
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aliases: ["Elephant"]
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---
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# Elephant
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Elephant
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*Huge beast, Unaligned*
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- **Armor Class** 12 (natural armor)
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- **Hit Points** 76 (`8d12 + 24`)
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- **Speed** 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|22 (+6)| 9 (-1)|17 (+3)| 3 (-4)|11 (+0)| 6 (-2)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** passive Perception 10
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- **Languages** —
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- **Challenge** 4
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## Traits
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***Trampling Charge.*** If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked [prone](rules/conditions.md#prone). If the target is [prone](rules/conditions.md#prone), the elephant can make one stomp attack against it as a bonus action.
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## Actions
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***Gore.*** *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 19 (`3d8 + 6`) piercing damage.
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***Stomp.*** *Melee Weapon Attack:* +8 to hit, reach 5 ft., one [prone](rules/conditions.md#prone) creature. *Hit:* 22 (`3d10 + 6`) bludgeoning damage.
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```
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^statblock
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## Environment
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grassland
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