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52 lines
1.5 KiB
Markdown
52 lines
1.5 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/forest
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- monster/environment/grassland
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- monster/environment/hill
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- monster/environment/mountain
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- monster/size/huge
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- monster/type/beast
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aliases: ["Giant Elk"]
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---
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# Giant Elk
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Giant Elk
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*Huge beast, Unaligned*
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- **Armor Class** 14 (natural armor)
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- **Hit Points** 42 (`5d12 + 10`)
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- **Speed** 60 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|19 (+4)|16 (+3)|14 (+2)| 7 (-2)|14 (+2)|10 (+0)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Perception +4
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- **Senses** passive Perception 14
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- **Languages** Giant Elk, understands Common, Elvish, Sylvan but can't speak them
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- **Challenge** 2
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## Traits
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***Charge.*** If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (`2d6`) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked [prone](rules/conditions.md#prone).
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## Actions
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***Ram.*** *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 11 (`2d6 + 4`) bludgeoning damage.
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***Hooves.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one [prone](rules/conditions.md#prone) creature. *Hit:* 22 (`4d8 + 4`) bludgeoning damage.
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```
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^statblock
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## Environment
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mountain, grassland, forest, hill
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