dnd5e-obsidian/compendium/bestiary/beast/giant-vulture.md

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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/desert
- monster/environment/grassland
- monster/size/large
- monster/type/beast
aliases: ["Giant Vulture"]
---
# Giant Vulture
*Source: SRD / Basic Rules*
```ad-statblock
title: Giant Vulture
![](compendium/bestiary/beast/token/giant-vulture.png#token)
*Large beast, Neutral Evil*
- **Armor Class** 10
- **Hit Points** 22 (`3d10 + 6`)
- **Speed** 10 ft., fly 60 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|15 (+2)|10 (+0)|15 (+2)| 6 (-2)|12 (+1)| 7 (-2)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +3
- **Senses** passive Perception 13
- **Languages** understands Common but can't speak
- **Challenge** 1
## Traits
***Keen Sight and Smell.*** The vulture has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight or smell.
***Pack Tactics.*** The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated).
## Actions
***Multiattack.*** The vulture makes two attacks: one with its beak and one with its talons.
***Beak.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 7 (`2d4 + 2`) piercing damage.
***Talons.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 9 (`2d6 + 2`) slashing damage.
```
^statblock
## Environment
grassland, desert