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45 lines
1.3 KiB
Markdown
45 lines
1.3 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/forest
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- monster/environment/grassland
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- monster/environment/urban
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- monster/size/medium
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- monster/type/beast
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aliases: ["Giant Wasp"]
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---
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# Giant Wasp
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Giant Wasp
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*Medium beast, Unaligned*
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- **Armor Class** 12
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- **Hit Points** 13 (`3d8`)
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- **Speed** 10 ft., fly 50 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|10 (+0)|14 (+2)|10 (+0)| 1 (-5)|10 (+0)| 3 (-4)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** passive Perception 10
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- **Languages** —
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- **Challenge** 1/2
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## Actions
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***Sting.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 5 (`1d6 + 2`) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (`3d6`) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but [poisoned](rules/conditions.md#poisoned) for 1 hour, even after regaining hit points, and is [paralyzed](rules/conditions.md#paralyzed) while [poisoned](rules/conditions.md#poisoned) in this way.
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```
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^statblock
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## Environment
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grassland, forest, urban
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