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51 lines
1.5 KiB
Markdown
51 lines
1.5 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/swamp
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- monster/environment/urban
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- monster/size/medium
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- monster/type/beast
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aliases: ["Swarm of Rats"]
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---
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# Swarm of Rats
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Swarm of Rats
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*Medium beast, Unaligned*
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- **Armor Class** 10
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- **Hit Points** 24 (`7d8 - 7`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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| 9 (-1)|11 (+0)| 9 (-1)| 2 (-4)|10 (+0)| 3 (-4)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** darkvision 30 ft., passive Perception 10
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- **Damage Resistances** bludgeoning, piercing, slashing
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- **Condition Immunities** charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
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- **Languages** —
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- **Challenge** 1/4
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## Traits
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***Keen Smell.*** The swarm has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on smell.
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***Swarm.*** The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can't regain hit points or gain temporary hit points.
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## Actions
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***Bites.*** *Melee Weapon Attack:* +2 to hit, reach 0 ft., one target in the swarm's space. *Hit:* 7 (`2d6`) piercing damage, or 3 (`1d6`) piercing damage if the swarm has half of its hit points or fewer.
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```
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^statblock
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## Environment
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swamp, urban
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