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57 lines
1.9 KiB
Markdown
57 lines
1.9 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/urban
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- monster/size/medium
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- monster/type/humanoid/any-race
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aliases: ["Cult Fanatic"]
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---
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# Cult Fanatic
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Cult Fanatic
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*Medium humanoid (any race), Any Non-Good alignment*
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- **Armor Class** 13 ([leather armor](compendium/items/leather-armor.md))
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- **Hit Points** 33 (`6d8 + 6`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|11 (+0)|14 (+2)|12 (+1)|10 (+0)|13 (+1)|14 (+2)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Deception +4, Persuasion +4, Religion +2
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- **Senses** passive Perception 11
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- **Languages** any one language (usually Common)
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- **Challenge** 2
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## Traits
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***Dark Devotion.*** The fanatic has advantage on saving throws against being [charmed](rules/conditions.md#charmed) or [frightened](rules/conditions.md#frightened).
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***Spellcasting.*** The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:
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**Cantrips (at will)**: [light](compendium/spells/light.md), [sacred flame](compendium/spells/sacred-flame.md), [thaumaturgy](compendium/spells/thaumaturgy.md)
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**1st level (4 1st-level slots)**: [command](compendium/spells/command.md), [inflict wounds](compendium/spells/inflict-wounds.md), [shield of faith](compendium/spells/shield-of-faith.md)
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**2nd level (3 2nd-level slots)**: [hold person](compendium/spells/hold-person.md), [spiritual weapon](compendium/spells/spiritual-weapon.md)
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## Actions
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***Multiattack.*** The fanatic makes two melee attacks.
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***Dagger.*** *Melee or Ranged Weapon Attack:* +4 to hit, reach 5 ft. or range 20/60 ft., one creature. *Hit:* 4 (`1d4 + 2`) piercing damage.
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```
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^statblock
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## Environment
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urban
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