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54 lines
1.6 KiB
Markdown
54 lines
1.6 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/desert
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- monster/environment/forest
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- monster/environment/grassland
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- monster/environment/hill
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- monster/size/medium
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- monster/type/humanoid/gnoll
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aliases: ["Gnoll"]
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---
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# Gnoll
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Gnoll
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*Medium humanoid (gnoll), Chaotic Evil*
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- **Armor Class** 15 ([hide armor](compendium/items/hide-armor.md), [shield](compendium/items/shield.md))
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- **Hit Points** 22 (`5d8`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|14 (+2)|12 (+1)|11 (+0)| 6 (-2)|10 (+0)| 7 (-2)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** darkvision 60 ft., passive Perception 10
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- **Languages** Gnoll
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- **Challenge** 1/2
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## Traits
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***Rampage.*** When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
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## Actions
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***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 4 (`1d4 + 2`) piercing damage.
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***Spear.*** *Melee or Ranged Weapon Attack:* +4 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage, or 6 (`1d8 + 2`) piercing damage if used with two hands to make a melee attack.
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***Longbow.*** *Ranged Weapon Attack:* +3 to hit, range 150/600 ft., one target. *Hit:* 5 (`1d8 + 1`) piercing damage.
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```
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^statblock
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## Environment
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grassland, forest, hill, desert
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