dnd5e-obsidian/compendium/bestiary/humanoid/noble.md

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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/urban
- monster/size/medium
- monster/type/humanoid/any-race
aliases: ["Noble"]
---
# Noble
*Source: SRD / Basic Rules*
```ad-statblock
title: Noble
![](compendium/bestiary/humanoid/token/noble.png#token)
*Medium humanoid (any race), Any alignment*
- **Armor Class** 15 ([breastplate](compendium/items/breastplate.md))
- **Hit Points** 9 (`2d8`)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|11 (+0)|12 (+1)|11 (+0)|12 (+1)|14 (+2)|16 (+3)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Deception +5, Insight +4, Persuasion +5
- **Senses** passive Perception 12
- **Languages** any two languages
- **Challenge** 1/8
## Actions
***Rapier.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 5 (`1d8 + 1`) piercing damage.
## Reactions
***Parry.*** The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
```
^statblock
## Environment
urban