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54 lines
1.9 KiB
Markdown
54 lines
1.9 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/underdark
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- monster/size/medium
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- monster/type/ooze
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aliases: ["Gray Ooze"]
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---
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# Gray Ooze
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Gray Ooze
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*Medium ooze, Unaligned*
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- **Armor Class** 8
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- **Hit Points** 22 (`3d8 + 9`)
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- **Speed** 10 ft., climb 10 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|12 (+1)| 6 (-2)|16 (+3)| 1 (-5)| 6 (-2)| 2 (-4)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Stealth +2
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- **Senses** blindsight 60 ft. (blind beyond this radius), passive Perception 8
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- **Damage Resistances** acid, cold, fire
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- **Condition Immunities** blinded, charmed, deafened, exhaustion, frightened, prone
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- **Languages** —
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- **Challenge** 1/2
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## Traits
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***Amorphous.*** The ooze can move through a space as narrow as 1 inch wide without squeezing.
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***Corrode Metal.*** Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops to −5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage.
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The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.
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***False Appearance.*** While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.
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## Actions
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***Pseudopod.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 4 (`1d6 + 1`) bludgeoning damage plus 7 (`2d6`) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
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```
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^statblock
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## Environment
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underdark
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