dnd5e-obsidian/compendium/spells/shatter.md

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---
obsidianUIMode: preview
cssclasses: json5e-spell
tags:
- compendium/src/5e/phb
- spell/class/bard
- spell/class/sorcerer
- spell/class/warlock
- spell/class/wizard
- spell/level/2
- spell/school/evocation
aliases: ["Shatter"]
---
# Shatter
*2nd-level, Evocation*
- **Casting time:** 1 action
- **Range:** 60 feet
- **Components:** V, S, a chip of mica
- **Duration:** Instantaneous
A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes `3d8` thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.
A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.
**At Higher Levels.** When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
**Classes**: [Bard](compendium/classes/bard.md), [Sorcerer](compendium/classes/sorcerer.md), [Warlock](compendium/classes/warlock.md), [Wizard](compendium/classes/wizard.md)
*Source: SRD / Basic Rules*