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Giant Rat
Source: SRD / Basic Rules
title: Giant Rat

*Small beast, Unaligned*
- **Armor Class** 12
- **Hit Points** 7 (`2d6`)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 7 (-2)|15 (+2)|11 (+0)| 2 (-4)|10 (+0)| 4 (-3)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** darkvision 60 ft., passive Perception 10
- **Languages** —
- **Challenge** 1/8
## Traits
***Keen Smell.*** The rat has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on smell.
***Pack Tactics.*** The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated).
## Actions
***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 4 (`1d4 + 2`) piercing damage.
^statblock
Environment
underdark, forest, swamp, urban